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ChrisFurry/NeedlemouseFramework-Master

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FAIR WARNING

I don't use Gamemaker Studio 2, ever since I lost the account I had with my perma license. I don't plan on updating this framework anymore. It probably isn't the most well build.

About

This is the framework ChrisFurry made to be mostly accurate to the Genesis Sonic games. It has mostly everything you'd need for a Sonic Fangame. The code was made to be somewhat simple for people to read, along with comments, but also somewhat complex.

Credits

  • Sega (Sonic)
  • Sonic Team (Sonic 1)
  • NotSoAdvanced (Twitter:@AdvancedNot, Helped with Sonic's sprites)
  • ImaDomey (Also helped with Sonic's Sprites)
  • Renegade (Helped with GHZ reshade)
  • Crazii (Sonic 64 Model used in the main menu)
  • Pixelated Pope (Palette Swap Shader, Removed from this build due to you having to pay for it, if i get permission i might put it back in)
  • Triangly (Collision tiles (only the tiles.. just the tile image) im dum and forgot to credit them for a good few days akshcljasdhfkjaslif)

Music

  • Sonic 1 (Green Hill Zone)
  • Sonic CD (Little Planet US)
  • Knuckles Chaotix (Invincible Theme)

Want to help?

If you dm me and want to make this framework actually good I wouldn't mind giving you contributor access But it might be better to just make a fork, or make your own framework.

Contact

Go to chrisfurry.github.io to find my contact info.

About

That dumb framework ChrisFurry made

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