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  1. hand-odds hand-odds Public

    A system to perform monte-carlo simulations and determine the probability of winning a poker round given your hand and cards shown.

    Python

  2. Procedural-Terrain-Generation Procedural-Terrain-Generation Public

    Procedural terrain generation script for Unity3D using perlin noise

    C#

  3. projeto_livros projeto_livros Public

    CSS

  4. Shallow-Blue Shallow-Blue Public

    A PyGame chess board and game implementing the MinMax algorithm.

    Python