Skip to content
Factorio mod adding advanced Radar to Tech
Branch: master
Clone or download
Michael Cowgill
Michael Cowgill Merge pull request #6 from ChurchOrganist/Fix-Changelog
Fix Changelog
Latest commit 294d448 Mar 12, 2019
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
graphics Initial Commit Jul 27, 2017
locale Update base.cfg Mar 3, 2019
prototypes Factorio 0.17 Update Feb 28, 2019
.gitattributes :neckbeard: Added .gitattributes Jul 27, 2017
015AdvancedRadar_0.15.0.zip Icon Fix Jul 27, 2017
LICENSE.md Fix Changelog Mar 12, 2019
README.md Fix Changelog Mar 12, 2019
changelog.txt
data.lua Initial Commit Jul 27, 2017
info.json
thumbnail.png Factorio 0.17 Update Feb 28, 2019

README.md

Long Range Radar 0.17.7 by Michael Cowgill (ChurchOrganist)

This is simply a port of Malcolm Cooks' AdvancedRadar mod for Factorio 0.17. Malcolm's code is almost unchanged apart from some alterations to the sprite definitions, required for compatibility with Factorio's 0.16.x format, and a couple of alterations to the entity.lua file to enable the blue shading in the minimap. There are also some compatibility changes for 0.17 - see change log for details. This has been tested in Sandbox mode and appears to be working OK. If not please file a bug report at the Github repository.

Hope you enjoy it :)

It is licensed under the MIT license, available in this package in the file LICENSE.md.

Thank you to Malcolm Cooks for writing the original AdvancedRadar mod, and Acid Chicken for providing the Japanese locale.

For more information on this licence please visit: http://opensource.org/licenses/mit-license.html

You can’t perform that action at this time.