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Industries warehouses & facilities seems to not being able to spawn new vehicles #1097

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klyte45 opened this issue May 2, 2021 · 6 comments
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BUG Defect detected confirmed Represents confirmed issue or bug STABLE TM:PE STABLE branch
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@klyte45
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klyte45 commented May 2, 2021

Temporary Workaround Use TM:PE 11.6.x TEST

Describe the problem

While playing today I noted that some buildings from Industries DLC wasn't being able to spawn vehicles to empty their stocks. I noted the bar showing the current fill rate have flashed like it will spawn a truck, but in next frame it got back to full state.

Steps to reproduce

  1. Have a full Industries Warehouse
  2. Set it to get empty
  3. The trucks won't spawn

Log files

I looked the logs and there's nothing that could help: no exceptions or logs at all from TMPE out of the usual.
I know that is the TMPE (or an incompatible mod) that's cause the issue because right after disabling it and loading the city, the trucks finally started emptying the warehouse, as well selling products from other Industries buildings (in my case, it's a Farm area).

If need some kind of special test in my savegame (like a specific logging setting), just let me know. I have the savegame here stored.

Savegame?

Too much modded to share, I believe. But, I can pass it if you want.

Screenshots?

Nothing that could help, I guess.

@klyte45 klyte45 added BUG Defect detected triage Awaiting issue categorisation labels May 2, 2021
@krzychu124
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Thanks for reporting the issue.

Are yours warehouses are outside 25 tile area? Latest (unreleased yet) build add support for pathfinding outside 25 tiles are making it fully compatible with 81Tiles mod.
Probably because that change I can't reproduce that issue using the latest master build or maybe I'm using wrong warehouse building? AFAIK there is only one vanilla AI for warehouses so probably that's not the case here😕
Test build is available here

2021-05-03.03-20-14.mp4

@krzychu124 krzychu124 added investigating Issue currently under investigation and removed triage Awaiting issue categorisation labels May 3, 2021
@klyte45
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klyte45 commented May 3, 2021

Yep, it is outside of 25 tiles area.
I will check the master version and I tell you the results later.

@klyte45
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klyte45 commented May 3, 2021

image
Well, it worked.
I'll use this version while it don't go to Workshop. Thanks for attention!

@krzychu124 krzychu124 added in-progress The problem is being solved currently STABLE TM:PE STABLE branch confirmed Represents confirmed issue or bug and removed investigating Issue currently under investigation labels May 3, 2021
@krzychu124 krzychu124 added this to the 11.6.0 milestone May 3, 2021
@originalfoo originalfoo pinned this issue Dec 5, 2021
@kianzarrin
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Well, it worked.
I'll use this version while it don't go to Workshop.

@krzychu124 can we close this since it works in Test version (or is that what stable label meant to do)?

@krzychu124
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Yeah, we can close it, Stable label meant that the issue is visible on the Stable and only that one (problem was automatically fixed with Harmony migration)

@originalfoo originalfoo removed the in-progress The problem is being solved currently label Jan 19, 2022
@originalfoo originalfoo unpinned this issue Jan 25, 2022
@KrDimitrov
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Seems like this is happening again? My warehouses and some oil factories cant spawn their trucks, it goes to 1 and then 0.
Even if i disable all features in the maintenance option tab, it still doesnt work. If i remove the mod from the mods folder then it works properly. I tried moving the structures around and changing the roads as well but nothing worked.

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