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EntityHumanNPC.java
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EntityHumanNPC.java
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package net.citizensnpcs.nms.v1_11_R1.entity;
import java.io.IOException;
import java.net.Socket;
import java.util.List;
import java.util.Map;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_11_R1.CraftServer;
import org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
import org.bukkit.metadata.MetadataValue;
import org.bukkit.plugin.Plugin;
import org.bukkit.util.Vector;
import com.google.common.collect.Maps;
import com.mojang.authlib.GameProfile;
import net.citizensnpcs.Settings.Setting;
import net.citizensnpcs.api.CitizensAPI;
import net.citizensnpcs.api.event.NPCEnderTeleportEvent;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.api.trait.trait.Inventory;
import net.citizensnpcs.nms.v1_11_R1.network.EmptyNetHandler;
import net.citizensnpcs.nms.v1_11_R1.network.EmptyNetworkManager;
import net.citizensnpcs.nms.v1_11_R1.network.EmptySocket;
import net.citizensnpcs.nms.v1_11_R1.util.NMSImpl;
import net.citizensnpcs.nms.v1_11_R1.util.PlayerControllerJump;
import net.citizensnpcs.nms.v1_11_R1.util.PlayerControllerMove;
import net.citizensnpcs.nms.v1_11_R1.util.PlayerNavigation;
import net.citizensnpcs.npc.CitizensNPC;
import net.citizensnpcs.npc.ai.NPCHolder;
import net.citizensnpcs.npc.skin.SkinPacketTracker;
import net.citizensnpcs.npc.skin.SkinnableEntity;
import net.citizensnpcs.trait.Gravity;
import net.citizensnpcs.trait.SkinTrait;
import net.citizensnpcs.util.NMS;
import net.citizensnpcs.util.Util;
import net.minecraft.server.v1_11_R1.AttributeInstance;
import net.minecraft.server.v1_11_R1.BlockPosition;
import net.minecraft.server.v1_11_R1.ChatComponentText;
import net.minecraft.server.v1_11_R1.DamageSource;
import net.minecraft.server.v1_11_R1.EntityHuman;
import net.minecraft.server.v1_11_R1.EntityPlayer;
import net.minecraft.server.v1_11_R1.EnumGamemode;
import net.minecraft.server.v1_11_R1.EnumItemSlot;
import net.minecraft.server.v1_11_R1.EnumProtocolDirection;
import net.minecraft.server.v1_11_R1.GenericAttributes;
import net.minecraft.server.v1_11_R1.IBlockData;
import net.minecraft.server.v1_11_R1.IChatBaseComponent;
import net.minecraft.server.v1_11_R1.ItemStack;
import net.minecraft.server.v1_11_R1.MinecraftServer;
import net.minecraft.server.v1_11_R1.NavigationAbstract;
import net.minecraft.server.v1_11_R1.NetworkManager;
import net.minecraft.server.v1_11_R1.Packet;
import net.minecraft.server.v1_11_R1.PacketPlayOutEntityEquipment;
import net.minecraft.server.v1_11_R1.PathType;
import net.minecraft.server.v1_11_R1.PlayerInteractManager;
import net.minecraft.server.v1_11_R1.WorldServer;
public class EntityHumanNPC extends EntityPlayer implements NPCHolder, SkinnableEntity {
private final Map<PathType, Float> bz = Maps.newEnumMap(PathType.class);
private PlayerControllerJump controllerJump;
private PlayerControllerMove controllerMove;
private final Map<EnumItemSlot, ItemStack> equipmentCache = Maps.newEnumMap(EnumItemSlot.class);
private boolean isTracked = false;
private int jumpTicks = 0;
private PlayerNavigation navigation;
private final CitizensNPC npc;
private final Location packetLocationCache = new Location(null, 0, 0, 0);
private final SkinPacketTracker skinTracker;
private int updateCounter = 0;
public EntityHumanNPC(MinecraftServer minecraftServer, WorldServer world, GameProfile gameProfile,
PlayerInteractManager playerInteractManager, NPC npc) {
super(minecraftServer, world, gameProfile, playerInteractManager);
this.npc = (CitizensNPC) npc;
if (npc != null) {
skinTracker = new SkinPacketTracker(this);
playerInteractManager.setGameMode(EnumGamemode.SURVIVAL);
initialise(minecraftServer);
} else {
skinTracker = null;
}
}
@Override
protected void a(double d0, boolean flag, IBlockData block, BlockPosition blockposition) {
if (npc == null || !npc.isFlyable()) {
super.a(d0, flag, block, blockposition);
}
}
@Override
public boolean a(EntityPlayer entityplayer) {
if (npc != null && !isTracked) {
return false;
}
return super.a(entityplayer);
}
public float a(PathType pathtype) {
return this.bz.containsKey(pathtype) ? this.bz.get(pathtype).floatValue() : pathtype.a();
}
public void a(PathType pathtype, float f) {
this.bz.put(pathtype, Float.valueOf(f));
}
@Override
public void A_() {
super.A_();
if (npc == null)
return;
this.noclip = isSpectator();
if (updateCounter + 1 > Setting.PACKET_UPDATE_DELAY.asInt()) {
updateEffects = true;
}
Bukkit.getServer().getPluginManager().unsubscribeFromPermission("bukkit.broadcast.user", bukkitEntity);
boolean navigating = npc.getNavigator().isNavigating();
updatePackets(navigating);
npc.update();
}
@Override
public void collide(net.minecraft.server.v1_11_R1.Entity entity) {
// this method is called by both the entities involved - cancelling
// it will not stop the NPC from moving.
super.collide(entity);
if (npc != null) {
Util.callCollisionEvent(npc, entity.getBukkitEntity());
}
}
@Override
public boolean damageEntity(DamageSource damagesource, float f) {
// knock back velocity is cancelled and sent to client for handling when
// the entity is a player. there is no client so make this happen
// manually.
boolean damaged = super.damageEntity(damagesource, f);
if (damaged && velocityChanged) {
velocityChanged = false;
Bukkit.getScheduler().runTask(CitizensAPI.getPlugin(), new Runnable() {
@Override
public void run() {
EntityHumanNPC.this.velocityChanged = true;
}
});
}
return damaged;
}
@Override
public void die(DamageSource damagesource) {
// players that die are not normally removed from the world. when the
// NPC dies, we are done with the instance and it should be removed.
if (dead) {
return;
}
super.die(damagesource);
Bukkit.getScheduler().runTaskLater(CitizensAPI.getPlugin(), new Runnable() {
@Override
public void run() {
world.removeEntity(EntityHumanNPC.this);
}
}, 15); // give enough time for death and smoke animation
}
@Override
public void e(float f, float f1) {
if (npc == null || !npc.isFlyable()) {
super.e(f, f1);
}
}
@Override
public void enderTeleportTo(double d0, double d1, double d2) {
if (npc == null)
super.enderTeleportTo(d0, d1, d2);
NPCEnderTeleportEvent event = new NPCEnderTeleportEvent(npc);
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
super.enderTeleportTo(d0, d1, d2);
}
}
@Override
public void f(double x, double y, double z) {
Vector vector = Util.callPushEvent(npc, x, y, z);
if (vector != null) {
super.f(vector.getX(), vector.getY(), vector.getZ());
}
}
@Override
public void g(float f, float f1) {
if (npc == null || !npc.isFlyable()) {
super.g(f, f1);
} else {
NMSImpl.flyingMoveLogic(this, f, f1);
}
}
@Override
public CraftPlayer getBukkitEntity() {
if (npc != null && !(bukkitEntity instanceof NPCHolder)) {
bukkitEntity = new PlayerNPC(this);
}
return super.getBukkitEntity();
}
public PlayerControllerJump getControllerJump() {
return controllerJump;
}
public PlayerControllerMove getControllerMove() {
return controllerMove;
}
public NavigationAbstract getNavigation() {
return navigation;
}
@Override
public NPC getNPC() {
return npc;
}
@Override
public IChatBaseComponent getPlayerListName() {
if (npc.data().get(NPC.REMOVE_FROM_PLAYERLIST_METADATA, Setting.REMOVE_PLAYERS_FROM_PLAYER_LIST.asBoolean())) {
return new ChatComponentText("");
}
return super.getPlayerListName();
}
@Override
public String getSkinName() {
String skinName = npc.getOrAddTrait(SkinTrait.class).getSkinName();
if (skinName == null) {
skinName = npc.getName();
}
return skinName.toLowerCase();
}
@Override
public SkinPacketTracker getSkinTracker() {
return skinTracker;
}
@Override
public boolean inBlock() {
if (npc == null || noclip || isSleeping()) {
return super.inBlock();
}
return Util.inBlock(getBukkitEntity());
}
private void initialise(MinecraftServer minecraftServer) {
Socket socket = new EmptySocket();
NetworkManager conn = null;
try {
conn = new EmptyNetworkManager(EnumProtocolDirection.CLIENTBOUND);
playerConnection = new EmptyNetHandler(minecraftServer, conn, this);
conn.setPacketListener(playerConnection);
socket.close();
} catch (IOException e) {
// swallow
}
AttributeInstance range = getAttributeInstance(GenericAttributes.FOLLOW_RANGE);
if (range == null) {
range = getAttributeMap().b(GenericAttributes.FOLLOW_RANGE);
}
range.setValue(Setting.DEFAULT_PATHFINDING_RANGE.asDouble());
controllerJump = new PlayerControllerJump(this);
controllerMove = new PlayerControllerMove(this);
navigation = new PlayerNavigation(this, world);
invulnerableTicks = 0;
NMS.setStepHeight(getBukkitEntity(), 1); // the default (0) breaks step climbing
setSkinFlags((byte) 0xFF);
}
@Override
public boolean isCollidable() {
return npc == null ? super.isCollidable()
: npc.data().has(NPC.COLLIDABLE_METADATA) ? npc.data().<Boolean> get(NPC.COLLIDABLE_METADATA)
: !npc.isProtected();
}
public boolean isNavigating() {
return npc.getNavigator().isNavigating();
}
@Override
public boolean m_() {
if (npc == null || !npc.isFlyable()) {
return super.m_();
} else {
return false;
}
}
private void moveOnCurrentHeading() {
if (bd) {
if (onGround && jumpTicks == 0) {
cm();
jumpTicks = 10;
}
} else {
jumpTicks = 0;
}
be *= 0.98F;
bf *= 0.98F;
bg *= 0.9F;
moveWithFallDamage(be, bf); // movement method
NMS.setHeadYaw(getBukkitEntity(), yaw);
if (jumpTicks > 0) {
jumpTicks--;
}
}
private void moveWithFallDamage(float mx, float my) {
double y = this.locY;
g(mx, my);
if (!npc.isProtected()) {
a(this.locY - y, onGround);
}
}
@Override
public void playerTick() {
if (npc == null) {
super.playerTick();
return;
}
cA();
boolean navigating = npc.getNavigator().isNavigating();
if (!navigating && getBukkitEntity() != null
&& (!npc.hasTrait(Gravity.class) || npc.getOrAddTrait(Gravity.class).hasGravity())
&& Util.isLoaded(getBukkitEntity().getLocation(LOADED_LOCATION))) {
moveWithFallDamage(0, 0);
}
if (Math.abs(motX) < EPSILON && Math.abs(motY) < EPSILON && Math.abs(motZ) < EPSILON) {
motX = motY = motZ = 0;
}
if (navigating) {
if (!NMSImpl.isNavigationFinished(navigation)) {
NMSImpl.updateNavigation(navigation);
}
moveOnCurrentHeading();
}
NMSImpl.updateAI(this);
if (npc.data().get(NPC.Metadata.COLLIDABLE, !npc.isProtected())) {
ct();
}
}
public void setMoveDestination(double x, double y, double z, double speed) {
controllerMove.a(x, y, z, speed);
}
public void setShouldJump() {
controllerJump.a();
}
@Override
public void setSkinFlags(byte flags) {
// set skin flag byte
getDataWatcher().set(EntityHuman.bq, flags);
}
@Override
public void setSkinName(String name) {
npc.getOrAddTrait(SkinTrait.class).setSkinName(name);
}
@Override
public void setSkinName(String name, boolean forceUpdate) {
npc.getOrAddTrait(SkinTrait.class).setSkinName(name, forceUpdate);
}
@Override
public void setSkinPersistent(String skinName, String signature, String data) {
npc.getOrAddTrait(SkinTrait.class).setSkinPersistent(skinName, signature, data);
}
public void setTracked() {
isTracked = true;
}
public void updateAI() {
controllerMove.c();
controllerJump.b();
}
private void updatePackets(boolean navigating) {
if (updateCounter++ <= npc.data().<Integer> get(NPC.Metadata.PACKET_UPDATE_DELAY,
Setting.PACKET_UPDATE_DELAY.asInt()))
return;
updateCounter = 0;
boolean itemChanged = false;
for (EnumItemSlot slot : EnumItemSlot.values()) {
ItemStack equipment = getEquipment(slot);
ItemStack cache = equipmentCache.get(slot);
if (!(cache == null && equipment == null)
&& (cache == null ^ equipment == null || !ItemStack.equals(cache, equipment))) {
itemChanged = true;
}
equipmentCache.put(slot, equipment);
}
if (!itemChanged)
return;
Location current = getBukkitEntity().getLocation(packetLocationCache);
Packet<?>[] packets = new Packet[EnumItemSlot.values().length];
int i = 0;
for (EnumItemSlot slot : EnumItemSlot.values()) {
packets[i++] = new PacketPlayOutEntityEquipment(getId(), slot, getEquipment(slot));
}
NMSImpl.sendPacketsNearby(getBukkitEntity(), current, packets);
}
public void updatePathfindingRange(float pathfindingRange) {
this.navigation.setRange(pathfindingRange);
}
public static class PlayerNPC extends CraftPlayer implements NPCHolder, SkinnableEntity {
private final CraftServer cserver;
private final CitizensNPC npc;
private PlayerNPC(EntityHumanNPC entity) {
super((CraftServer) Bukkit.getServer(), entity);
this.npc = entity.npc;
this.cserver = (CraftServer) Bukkit.getServer();
npc.getOrAddTrait(Inventory.class);
}
@Override
public Player getBukkitEntity() {
return this;
}
@Override
public EntityHumanNPC getHandle() {
return (EntityHumanNPC) this.entity;
}
@Override
public List<MetadataValue> getMetadata(String metadataKey) {
return cserver.getEntityMetadata().getMetadata(this, metadataKey);
}
@Override
public NPC getNPC() {
return npc;
}
@Override
public String getSkinName() {
return ((SkinnableEntity) this.entity).getSkinName();
}
@Override
public SkinPacketTracker getSkinTracker() {
return ((SkinnableEntity) this.entity).getSkinTracker();
}
@Override
public boolean hasMetadata(String metadataKey) {
return cserver.getEntityMetadata().hasMetadata(this, metadataKey);
}
@Override
public void removeMetadata(String metadataKey, Plugin owningPlugin) {
cserver.getEntityMetadata().removeMetadata(this, metadataKey, owningPlugin);
}
@Override
public void setMetadata(String metadataKey, MetadataValue newMetadataValue) {
cserver.getEntityMetadata().setMetadata(this, metadataKey, newMetadataValue);
}
@Override
public void setSkinFlags(byte flags) {
((SkinnableEntity) this.entity).setSkinFlags(flags);
}
@Override
public void setSkinName(String name) {
((SkinnableEntity) this.entity).setSkinName(name);
}
@Override
public void setSkinName(String skinName, boolean forceUpdate) {
((SkinnableEntity) this.entity).setSkinName(skinName, forceUpdate);
}
@Override
public void setSkinPersistent(String skinName, String signature, String data) {
((SkinnableEntity) this.entity).setSkinPersistent(skinName, signature, data);
}
}
private static final float EPSILON = 0.003F;
private static final Location LOADED_LOCATION = new Location(null, 0, 0, 0);
}