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CodController.java
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CodController.java
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package net.citizensnpcs.nms.v1_18_R2.entity;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_18_R2.CraftServer;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftCod;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftEntity;
import org.bukkit.util.Vector;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.nms.v1_18_R2.util.EntityMoveControl;
import net.citizensnpcs.nms.v1_18_R2.util.ForwardingNPCHolder;
import net.citizensnpcs.nms.v1_18_R2.util.NMSBoundingBox;
import net.citizensnpcs.nms.v1_18_R2.util.NMSImpl;
import net.citizensnpcs.npc.CitizensNPC;
import net.citizensnpcs.npc.ai.NPCHolder;
import net.citizensnpcs.util.NMS;
import net.citizensnpcs.util.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.tags.TagKey;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.ai.control.MoveControl;
import net.minecraft.world.entity.animal.Cod;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.vehicle.AbstractMinecart;
import net.minecraft.world.entity.vehicle.Boat;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.PushReaction;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
public class CodController extends MobEntityController {
public CodController() {
super(EntityCodNPC.class);
}
@Override
public org.bukkit.entity.Cod getBukkitEntity() {
return (org.bukkit.entity.Cod) super.getBukkitEntity();
}
public static class CodNPC extends CraftCod implements ForwardingNPCHolder {
public CodNPC(EntityCodNPC entity) {
super((CraftServer) Bukkit.getServer(), entity);
}
}
public static class EntityCodNPC extends Cod implements NPCHolder {
private final CitizensNPC npc;
private MoveControl oldMoveController;
public EntityCodNPC(EntityType<? extends Cod> types, Level level) {
this(types, level, null);
}
public EntityCodNPC(EntityType<? extends Cod> types, Level level, NPC npc) {
super(types, level);
this.npc = (CitizensNPC) npc;
if (npc != null) {
this.oldMoveController = this.moveControl;
this.moveControl = new MoveControl(this);
}
}
@Override
public void aiStep() {
boolean lastInWater = this.verticalCollision;
if (npc != null) {
this.verticalCollision = false;
}
super.aiStep();
if (npc != null) {
this.verticalCollision = lastInWater;
}
}
@Override
protected boolean canRide(Entity entity) {
if (npc != null && (entity instanceof Boat || entity instanceof AbstractMinecart))
return !npc.isProtected();
return super.canRide(entity);
}
@Override
public boolean causeFallDamage(float f, float f1, DamageSource damagesource) {
if (npc == null || !npc.isFlyable())
return super.causeFallDamage(f, f1, damagesource);
return false;
}
@Override
public void checkDespawn() {
if (npc == null) {
super.checkDespawn();
}
}
@Override
protected void checkFallDamage(double d0, boolean flag, BlockState iblockdata, BlockPos blockposition) {
if (npc == null || !npc.isFlyable()) {
super.checkFallDamage(d0, flag, iblockdata, blockposition);
}
}
@Override
public void customServerAiStep() {
if (npc != null) {
if (!npc.useMinecraftAI()) {
NMSImpl.setNotInSchool(this);
}
NMSImpl.updateMinecraftAIState(npc, this);
if (npc.useMinecraftAI() && this.moveControl != this.oldMoveController) {
this.moveControl = this.oldMoveController;
}
if (!npc.useMinecraftAI() && this.moveControl == this.oldMoveController) {
this.moveControl = new EntityMoveControl(this);
}
}
super.customServerAiStep();
if (npc != null) {
npc.update();
}
}
@Override
protected SoundEvent getAmbientSound() {
return NMSImpl.getSoundEffect(npc, super.getAmbientSound(), NPC.Metadata.AMBIENT_SOUND);
}
@Override
public CraftEntity getBukkitEntity() {
if (npc != null && !(super.getBukkitEntity() instanceof NPCHolder)) {
NMSImpl.setBukkitEntity(this, new CodNPC(this));
}
return super.getBukkitEntity();
}
@Override
protected SoundEvent getDeathSound() {
return NMSImpl.getSoundEffect(npc, super.getDeathSound(), NPC.Metadata.DEATH_SOUND);
}
@Override
protected SoundEvent getHurtSound(DamageSource damagesource) {
return NMSImpl.getSoundEffect(npc, super.getHurtSound(damagesource), NPC.Metadata.HURT_SOUND);
}
@Override
public float getJumpPower() {
return NMS.getJumpPower(npc, super.getJumpPower());
}
@Override
public int getMaxFallDistance() {
return NMS.getFallDistance(npc, super.getMaxFallDistance());
}
@Override
public NPC getNPC() {
return npc;
}
@Override
public PushReaction getPistonPushReaction() {
return Util.callPistonPushEvent(npc) ? PushReaction.IGNORE : super.getPistonPushReaction();
}
@Override
public boolean isLeashed() {
return NMSImpl.isLeashed(npc, super::isLeashed, this);
}
@Override
public boolean isPushable() {
return npc == null ? super.isPushable()
: npc.data().<Boolean> get(NPC.Metadata.COLLIDABLE, !npc.isProtected());
}
@Override
public void knockback(double strength, double dx, double dz) {
NMS.callKnockbackEvent(npc, (float) strength, dx, dz, evt -> super.knockback((float) evt.getStrength(),
evt.getKnockbackVector().getX(), evt.getKnockbackVector().getZ()));
}
@Override
protected AABB makeBoundingBox() {
return NMSBoundingBox.makeBB(npc, super.makeBoundingBox());
}
@Override
protected InteractionResult mobInteract(Player entityhuman, InteractionHand enumhand) {
if (npc == null || !npc.isProtected())
return super.mobInteract(entityhuman, enumhand);
ItemStack itemstack = entityhuman.getItemInHand(enumhand);
if (itemstack.getItem() == Items.WATER_BUCKET && isAlive())
return InteractionResult.FAIL;
return super.mobInteract(entityhuman, enumhand);
}
@Override
public boolean onClimbable() {
if (npc == null || !npc.isFlyable())
return super.onClimbable();
else
return false;
}
@Override
public void push(double x, double y, double z) {
Vector vector = Util.callPushEvent(npc, x, y, z);
if (vector != null) {
super.push(vector.getX(), vector.getY(), vector.getZ());
}
}
@Override
public void push(Entity entity) {
// this method is called by both the entities involved - cancelling
// it will not stop the NPC from moving.
super.push(entity);
if (npc != null) {
Util.callCollisionEvent(npc, entity.getBukkitEntity());
}
}
@Override
public boolean save(CompoundTag save) {
return npc == null ? super.save(save) : false;
}
@Override
public Entity teleportTo(ServerLevel worldserver, BlockPos location) {
if (npc == null)
return super.teleportTo(worldserver, location);
return NMSImpl.teleportAcrossWorld(this, worldserver, location);
}
@Override
public void travel(Vec3 vec3d) {
if (npc == null || !npc.isFlyable()) {
if (!NMSImpl.moveFish(npc, this, vec3d)) {
super.travel(vec3d);
}
} else {
NMSImpl.flyingMoveLogic(this, vec3d);
}
}
@Override
public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tagkey, double d0) {
if (npc == null)
return super.updateFluidHeightAndDoFluidPushing(tagkey, d0);
Vec3 old = getDeltaMovement().add(0, 0, 0);
boolean res = super.updateFluidHeightAndDoFluidPushing(tagkey, d0);
if (!npc.isPushableByFluids()) {
setDeltaMovement(old);
}
return res;
}
}
}