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Citra-Enhanced 1.3.0

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@Gamer64ytb Gamer64ytb released this 29 Jun 00:41
· 25 commits to master since this release
  • Android & PC: Fix a syntax error that maybe caused crashes on OpenGL
  • Android: Update About links to Citra Enhanced ones
  • PC: Add scroll bar to System tab (rtiangha)
  • Run screenshot capture function in paused state by capturing next frame (RocketRobz)
  • network: Change verify_backend result if null, fixes minor network issues
  • glsl_fs_shader_gen: Use a better way to discard gas mode, may help a bit for low end devices
  • OpenGL: Re-implement weihuoya stream buffer hack and rollback some stream buffer stuff
  • Android: Implement Adreno GPU Boost (Experimental)
  • Android: properly fix non runtime runnable settings (Ishan09811)
  • Android: Remove unnecessary surface destroy when pausing emulation (Ishan09811), may fix issues
  • Android: Rework settings UI (Ishan09811)
  • PC: Implement advanced support for custom layout (blakbin) (OpenSauce04) (rtiangha)
  • Android: Add button dpad bindings (OpenSauce04)
  • Android: Gamepads can now control the in-game menu (OpenSauce04)
  • Android & PC: Remplement frameskip feature of old citra (rtiangha and me). WARNING: This feature is buggy for now, less games works fine with it.
  • GameSettings: Improve backend detection
  • Android & PC: Switch Raise CPU Ticks to General section
  • Android & PC: Add a desc for New 3DS mode
  • Android & PC: Update codebase to latest version, including pretendo fixes and more!
  • Minor code improvements and cleanups