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1. We want to add two additional random sentence generators. | ||
2. | ||
implementation: random drink sentence generator | ||
files: megacosm/generators/drink.py, megacosm/oneliners.py, data/drinks.data, tests/test_drink.py, megacosm/generators/__init__.py, megacosm/templates/base.html | ||
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implementation: random elixir sentence generator | ||
files: megacosm/generators/elixir.py, megacosm/oneliners.py, data/elixir.data, tests/test_elixir.py, megacosm/generators/__init__.py , megacosm/templates/base.html | ||
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PULL REQUEST: https://github.com/CityGenerator/Megacosm-Generator/pull/128 |
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LPUSH drink_appearance crimson | ||
LPUSH drink_appearance amber | ||
LPUSH drink_appearance black | ||
LPUSH drink_appearance steamed | ||
LPUSH drink_appearance bubble | ||
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LPUSH drink_type ale | ||
LPUSH drink_type lager | ||
LPUSH drink_type beer | ||
LPUSH drink_type stout | ||
LPUSH drink_type whiskey | ||
LPUSH drink_type rum | ||
LPUSH drink_type scotch | ||
LPUSH drink_type cognac | ||
LPUSH drink_type sherry | ||
LPUSH drink_type gin | ||
LPUSH drink_type liquor | ||
LPUSH drink_type shot | ||
LPUSH drink_type brew | ||
LPUSH drink_type grog | ||
LPUSH drink_type infusion | ||
LPUSH drink_type brine | ||
LPUSH drink_type tonic | ||
LPUSH drink_type wine | ||
LPUSH drink_type nectar | ||
LPUSH drink_type cider | ||
LPUSH drink_type juice | ||
LPUSH drink_type punch | ||
LPUSH drink_type milk | ||
LPUSH drink_type tea | ||
LPUSH drink_type broth | ||
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LPUSH drink_flavor_strength faint | ||
LPUSH drink_flavor_strength mild | ||
LPUSH drink_flavor_strength pleasant | ||
LPUSH drink_flavor_strength strong | ||
LPUSH drink_flavor_strength aggressive | ||
LPUSH drink_flavor_strength overpowering | ||
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#with a ____ flavor of ______ | ||
LPUSH drink_flavor elderberry | ||
LPUSH drink_flavor banana | ||
LPUSH drink_flavor mint | ||
LPUSH drink_flavor lavender | ||
LPUSH drink_flavor ambrosia | ||
LPUSH drink_flavor spice | ||
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#It is _____ | ||
ZADD drink_price 5 {"name":"fairly cheap", "score":5 } | ||
ZADD drink_price 30 {"name":"reasonably priced", "score":30 } | ||
ZADD drink_price 70 {"name":"mildly expensive", "score":70 } | ||
ZADD drink_price 95 {"name":"pricey", "score":95 } | ||
ZADD drink_price 100 {"name":"lavishly priced", "score":100 } | ||
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#, ____ to the region | ||
ZADD drink_rarity 5 {"name":"rare", "score":5 } | ||
ZADD drink_rarity 10 {"name":"strange", "score":10 } | ||
ZADD drink_rarity 20 {"name":"uncommon", "score":20 } | ||
ZADD drink_rarity 30 {"name":"familiar", "score":30 } | ||
ZADD drink_rarity 40 {"name":"ordinary", "score":40 } | ||
ZADD drink_rarity 60 {"name":"common", "score":60 } | ||
ZADD drink_rarity 70 {"name":"limited", "score":70 } | ||
ZADD drink_rarity 80 {"name":"isolated", "score":80 } | ||
ZADD drink_rarity 90 {"name":"native", "score":90 } | ||
ZADD drink_rarity 95 {"name":"exclusive", "score":95 } | ||
ZADD drink_rarity 100 {"name":"unique", "score":100 } | ||
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#, and is _______ these days | ||
ZADD drink_volume 10 {"name":"rarely found", "score":10 } | ||
ZADD drink_volume 30 {"name":"in short supply", "score":30 } | ||
ZADD drink_volume 70 {"name":"commonly found", "score":70 } | ||
ZADD drink_volume 100 {"name":"in excess", "score":100 } | ||
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LPUSH drink_feel cold | ||
LPUSH drink_feel cool | ||
LPUSH drink_feel crisp | ||
LPUSH drink_feel dry | ||
LPUSH drink_feel fleshy | ||
LPUSH drink_feel furry | ||
LPUSH drink_feel fuzzy | ||
LPUSH drink_feel gritty | ||
LPUSH drink_feel refreshing | ||
LPUSH drink_feel icy | ||
LPUSH drink_feel lukewarm | ||
LPUSH drink_feel oily | ||
LPUSH drink_feel pulpy | ||
LPUSH drink_feel slimy | ||
LPUSH drink_feel sticky | ||
LPUSH drink_feel tacky | ||
LPUSH drink_feel thick | ||
LPUSH drink_feel thin | ||
LPUSH drink_feel velvety | ||
LPUSH drink_feel warm | ||
LPUSH drink_feel waxy | ||
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LPUSH drink_template You sip a {{params.appearance}} {{params.type}} that is {{params.rarity['name']}} to {{params.region.name['full']}}. It has a {{params.flavor_strength}} flavor of {{params.flavor}}, and feels {{params.feel}} on the tongue. |
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