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Merge pull request #92 from CityScope/buildings-debug
fixes bug where building locations were not being properly updated fr…
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I said this merge shouldn't be merge
I just tested the last master and this has broken the special building itnteraction that I just pushed this morning...!
Please be careful when merging something that was not suppose to be merge
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Wait, are we talking about line 117-129?
I'm confused about the
This was there for a while? Or is this about the GridAnimation?
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line 117-129 of which file?
The special effect were here for a while but not the temporary feature (that it disappear after 10 sec see issue #86)
I will reiterate
This morning (in France) I pushed this commit 3ee0cab that introduces the temporay special effect (when you put the empire state building you see the network only for 10 sec)
Then you merged the PR92 which was dealing issue Agents should update their destinations when buildings change #84 but but was not ready to be merged for the reason I explained (basically being sure to take care of id =-1 and id >18 even if they have no effect and the behavior of the agent
They I rerun the simulation this afternoon (in France) and I saw that the spatial effect was not temporary any more for different reason (one of the reason is that I implemented the temporal spatial effect starting from the current master and that the PR92 overwrote some stuff)
Then I tried to fix it in 7c854d9 but I realize it was not just about this
so I revert what I did in 4 in 8de84a7 so that you can be strating from the PR92