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VoxelLayeredMesh #11

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ClarkThyLord opened this issue Jul 18, 2019 · 2 comments
Closed

VoxelLayeredMesh #11

ClarkThyLord opened this issue Jul 18, 2019 · 2 comments
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enhancement New feature or request
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@ClarkThyLord
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VoxelObject which is composed of n layers.

  • Layers : Array
  • Layer
    • name : String = 'layer_' + n
    • type : VoxleObject = VoxelMesh
    • data : Dictionary<Vector3, Dictionary> = {}
@ClarkThyLord ClarkThyLord added this to Propositions in Road Map via automation Dec 28, 2019
@ClarkThyLord ClarkThyLord changed the title VoxelLayerMesh VoxelLayeredMesh Dec 28, 2019
@ClarkThyLord
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each layer should be able to have its own material

@ClarkThyLord ClarkThyLord moved this from Propositions to In Progress in Road Map Jan 6, 2020
@ClarkThyLord ClarkThyLord added the enhancement New feature or request label Dec 16, 2020
@ClarkThyLord
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ClarkThyLord commented Jan 4, 2021

VoxelLayeredMesh was originally thought of as a VoxelObject that allowed users to define their own persistent Material for a group of voxels. That being said, VoxelSet materials have allowed for this and more, which is why I think that VoxelLayeredMesh is obsolete, which is why I have decided to deprecate it.

Road Map automation moved this from In Progress to Done Jan 4, 2021
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