Releases: ClassicUO/ClassicUO
Beta - 0.1.2.0
Changelog:
- rewrote from scratch the world text manager. Not it supports all feature like standard client (selection, highlighting, priority)
- added hue in multi generated from uo files
- fixed multi placement in water
- fixed client flags that caused disconnections
- fixed paperdollgump flickering when drag obejcts over it
- fixed unable to open lama backpack after traveling a gate
- fixed untargetable fields
- fixed quest arrow position
- fixed some animation issue
- if map1 does not exist -> load map0 instead
- dont try to walk if paralyzed
- sallos easy grab (hold down the Left mouse button and start to dragging over an object)
- run mouse in a separate thread (this is a fix thought for the people that use high screen resoltuion)
- journal hours
- map gump pins
- dark nights option
- journal dark mode option
- colored lights option
- use potion macro
- use item in hand macro
- support for "mounting" boat server feature
- pickup item if you holding Left mouse over an item on ground
- don't lose target if you click LAND (no statics/multi) when target type is BENEFICIAL/HARMFUL
- selection-healtbars feature now sort automatically all healthbars to the left corner in columns
- updated FNA, SDL2 libs
- renamed PROFILE (not main settings) settings.json to profile.json
- fixed all reported crashes
Thanks to @SaschaKP @DarkLotus @roxya
Thanks to @markdwags for the Razor support
Alpha - 0.0.1.11
Changelog:
- invisible plants into backpack
- impassable corpses
- grid loot
- new macros: aura, player movements, grab, select grab container, toggle name overhead
- option: shift + L click to open the context menu
- fixed bad spelling name about gump color
- diagonal pathfind (not fully implemented)
- counterbar: now it recognizes the hue
- autoopen doors
- autoopen corpses
- fixed dead-human hue
- added standard skills gump (you can choose between new and old in option)
- DragSelection: select mobiles
- fixed healthbar crash
- fixed the main loop timer
- supports for all clilocs (you can setup it in settings.json. Default is ENU)
- DragSelection -> added an option to select humans only
- open containers in a predictable position
- fix multi corpse open
- added option "Mobile + Corpse only" when you press ctrl shift
- fix music in client 5.x.x.x
- fixed ClientVersion reading for clients like 4.0.11d
- fixed music distance playing
- added grab system
- clothing layer order fix
- dont play macros if you are scrolling between chat history with ctrl q/w
- tooltip for speellbook icon
- forced the FNA profile initialization
- fixed an hue offset in Fonts
- fix IDOC placement (add and remove)
Thanks to @SaschaKP @zolter @DarkLotus @roxya
Thanks to @markdwags for the Razor support
Alpha - 0.0.1.10
Changelog:
- sitting characters
- counter bar highlight when item amount is lower than N
- resizable vendor gump
- ctrl + shift gumps now has background's hue by object notoriety
- visual refactoring options gump
- fixed crashes
DISCORD: https://discord.gg/VdyCpjQ
Credits:
- Lead Developer: KaRaShO'
- Developers: Fwiffo, Degelo, zolter
- Razor: Jaedan, Quick
- Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl, Nikar0 and a lot of other guys :D
Alpha - 0.0.1.9
Changelog:
- xBR effect [it's visible in scaled view only]
- ingame ctrl shift object filter
- name spell format
- ping calculation [option -> network tab]
- improved client performance (improved the render system and aura)
- new mul animation calculation [UOP need to be fixed. Probably next release]
- auto follow like standard client
- smooth numpad and arrow movement
- new cave border system
- new Razor!
- mouse aura while target is open (blu = beneficial, red = harmful, white = neutral)
- damage over items
- high priority issues and crashes fixed
DISCORD: https://discord.gg/VdyCpjQ
Credits:
- Lead Developer: KaRaShO'
- Developers: Fwiffo, Degelo, zolter
- Razor: Jaedan, Quick
- Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl, Nikar0 and a lot of other guys :D
Alpha 8 - 0.0.1.8
Changelog:
- MacOS support
- HP % and Lines
- Auras around mobiles @andreakarasho #409
- CounterBar Gump (beta) @andreakarasho
--- Alt + right mouse click to remove an item
--- - Activate chat after
Enter
pressing and more settings @zolter #415
--- If chat active - you can ignores hotkeys from CUO/Razor
--- ToggleChatVisibility macros
--- Many fixes in systemchat - Fixed an issue when lights didnt show when user forces the light level @andreakarasho
- Set Pathfinding to off by default @aclark13
- Fixes crash for overhead nametags with HTML formatting @DarkLotus #424
- Logging thread name @andreakarasho
- Fixed weird issue with mouse dragging @andreakarasho
- Support numerics and safe characters in name healthbargump) @zolter #405
- Globe button allow to connect to the selected server @zolter #391
- Settings system overhaul @binff04
- Outlands statusbar txt labels update @luuutz
- Multi Targeting preview support @DarkLotus
- Targeting health gump for provocation fix @simarsenault
- fix for arrow close req when no arrow is displayed @JulianUO
- Fixed AnchorableGump logic @rdegelo
- Added anchoring support to SkillButton @rdegelo
- Load plugins via reflection @DarkLotus
- Releasing Ctrl Restores Scale @zolter
- MinMax FPS (Debug Gump) @zolter
- Fixed updating the HealthBarGump color when the maliciousness of its owner changes @zolter
- Hold ALT key + right click to close Anchored gump @zolter
- Fixed dragging in OptionsGump @zolter
- Fixed the remove item crash @andreakarasho
- Fixed the macromanager crash @andreakarasho
- UI multitext entry fixes and improvements (text selection) @uoitalia
- Fixed book crashes when you paste text inside @uoitalia
- Checkbox to disable shadows @andreakarasho
DISCORD: https://discord.gg/VdyCpjQ
Credits:
- Lead Developer: KaRaShO'
- Developers: Fwiffo, Degelo, zolter
- Razor: Jaedan, Quick
- Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl, Nikar0 and a lot of other guys :D
ClassicUO-dev-preview
Appveyor autodeploy.
This build may not be safe: use it at your own risk.
It does not contain Razor.
Alpha 7 -0.0.1.7
This release is a bug fix version only.
Changelog:
- added a clear black to avoid graphic artifacts
- mouse click over gumps now works
- fixed ColorPicker gump
- fixed ComboBox control
- some macro message
- macro name "Enticement" to "Discordance"
- macro null check
- FNA (and libs) updated
- minors
Alpha 6 - 0.0.1.6
How to setup ClassicUO
https://github.com/andreakarasho/ClassicUO/wiki/Installation
Changelog:
- Lights and shadows!
- fixed mobile hidden partial hue
- party healthbar crash
- default macros in new profiles
- fixed readcity .txt out bounds exception
- reset lights in world.clear
- clear hold item if you send a drop request
- support backquote key in macro
- fixed crash when questarrow is active and you logout
- fixed bodybgcolor height
- server can send string "-1" as serial in create menu
- journal restore position and height
- fixed a container size
- a big UI internal refactoring
DISCORD: https://discord.gg/VdyCpjQ
Credits:
Lead Developer: KaRaShO'
Developers: Fwiffo, Lux, Degelo, zolter
Razor: Jaedan, Quick
Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl and a lot of other guys :D
Alpha 5 - 0.0.1.5
How to setup ClassicUO
https://github.com/andreakarasho/ClassicUO/wiki/Installation
Changelog:
- EnhancedMap/UOAM/UltimaMapper API support (windows only) YouTube
- fixed animations uop crashes
- fixed razor crashes
- buffgump supports timer
- backpack position correctly restored
- pathfinder didn't check the animation of Static gameobject
- minors
- autoupdater (not enabled atm)
DISCORD: https://discord.gg/VdyCpjQ
Credits:
Lead Developer: KaRaShO'
Developers: Fwiffo, Lux, Degelo, zolter
Razor: Jaedan, Quick
Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl and a lot of other guys :D
Alpha 0.0.1.3
How to setup ClassicUO
https://github.com/andreakarasho/ClassicUO/wiki/Installation
Changelog:
- fix bad layer for equipment corpse
- improved mobile drawing
- added healthbargump closing type (none, if mobile doesn't exist, if mobile dies)
- fixed missclick on healthbargump and statusgump
- fixed corpse position
- corpse's animation displayed 1 time. If you re-enter inside a dungeon with corpse, animation doesnt run
- audio reduction from -25% to -10%
- removed NoTile tile into houses
- if a container already exists and try to dclick it, it will be go at top of gump stack. Offset will not be added.
- now you can pull down healthbars while your character is running
- fixed audio issue
- fixed helmet over hood in paperdoll
- fixed a memory leak
DISCORD: https://discord.gg/VdyCpjQ
Credits:
Lead Developer: KaRaShO'
Developers: Fwiffo, Lux, Degelo, zolter
Razor: Jaedan, Quick
Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl and a lot of other guys :D