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Releases: ClassicUO/ClassicUO

Beta - 0.1.2.0

12 Aug 21:00
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Changelog:

  • rewrote from scratch the world text manager. Not it supports all feature like standard client (selection, highlighting, priority)
  • added hue in multi generated from uo files
  • fixed multi placement in water
  • fixed client flags that caused disconnections
  • fixed paperdollgump flickering when drag obejcts over it
  • fixed unable to open lama backpack after traveling a gate
  • fixed untargetable fields
  • fixed quest arrow position
  • fixed some animation issue
  • if map1 does not exist -> load map0 instead
  • dont try to walk if paralyzed
  • sallos easy grab (hold down the Left mouse button and start to dragging over an object)
  • run mouse in a separate thread (this is a fix thought for the people that use high screen resoltuion)
  • journal hours
  • map gump pins
  • dark nights option
  • journal dark mode option
  • colored lights option
  • use potion macro
  • use item in hand macro
  • support for "mounting" boat server feature
  • pickup item if you holding Left mouse over an item on ground
  • don't lose target if you click LAND (no statics/multi) when target type is BENEFICIAL/HARMFUL
  • selection-healtbars feature now sort automatically all healthbars to the left corner in columns
  • updated FNA, SDL2 libs
  • renamed PROFILE (not main settings) settings.json to profile.json
  • fixed all reported crashes

Thanks to @SaschaKP @DarkLotus @roxya
Thanks to @markdwags for the Razor support

Alpha - 0.0.1.11

22 Jun 15:56
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Changelog:

  • invisible plants into backpack
  • impassable corpses
  • grid loot
  • new macros: aura, player movements, grab, select grab container, toggle name overhead
  • option: shift + L click to open the context menu
  • fixed bad spelling name about gump color
  • diagonal pathfind (not fully implemented)
  • counterbar: now it recognizes the hue
  • autoopen doors
  • autoopen corpses
  • fixed dead-human hue
  • added standard skills gump (you can choose between new and old in option)
  • DragSelection: select mobiles
  • fixed healthbar crash
  • fixed the main loop timer
  • supports for all clilocs (you can setup it in settings.json. Default is ENU)
  • DragSelection -> added an option to select humans only
  • open containers in a predictable position
  • fix multi corpse open
  • added option "Mobile + Corpse only" when you press ctrl shift
  • fix music in client 5.x.x.x
  • fixed ClientVersion reading for clients like 4.0.11d
  • fixed music distance playing
  • added grab system
  • clothing layer order fix
  • dont play macros if you are scrolling between chat history with ctrl q/w
  • tooltip for speellbook icon
  • forced the FNA profile initialization
  • fixed an hue offset in Fonts
  • fix IDOC placement (add and remove)

Thanks to @SaschaKP @zolter @DarkLotus @roxya
Thanks to @markdwags for the Razor support

Alpha - 0.0.1.10

22 May 21:06
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Changelog:

  • sitting characters
  • counter bar highlight when item amount is lower than N
  • resizable vendor gump
  • ctrl + shift gumps now has background's hue by object notoriety
  • visual refactoring options gump
  • fixed crashes

DISCORD: https://discord.gg/VdyCpjQ

Credits:

  • Lead Developer: KaRaShO'
  • Developers: Fwiffo, Degelo, zolter
  • Razor: Jaedan, Quick
  • Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl, Nikar0 and a lot of other guys :D

Alpha - 0.0.1.9

15 May 21:06
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Changelog:

  • xBR effect [it's visible in scaled view only]
    image
  • ingame ctrl shift object filter
    image
  • name spell format
    image
  • ping calculation [option -> network tab]
  • improved client performance (improved the render system and aura)
  • new mul animation calculation [UOP need to be fixed. Probably next release]
  • auto follow like standard client
  • smooth numpad and arrow movement
  • new cave border system
  • new Razor!
  • mouse aura while target is open (blu = beneficial, red = harmful, white = neutral)
  • damage over items
  • high priority issues and crashes fixed

DISCORD: https://discord.gg/VdyCpjQ

Credits:

  • Lead Developer: KaRaShO'
  • Developers: Fwiffo, Degelo, zolter
  • Razor: Jaedan, Quick
  • Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl, Nikar0 and a lot of other guys :D

Alpha 8 - 0.0.1.8

22 Apr 10:06
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Changelog:

  • MacOS support
    image
  • HP % and Lines
    image
  • Auras around mobiles @andreakarasho #409
    Clip2net_190421112658
    Clip2net_190421112207
    Clip2net_190421112250
  • CounterBar Gump (beta) @andreakarasho
    --- Alt + right mouse click to remove an item
    --- 40ZJHyP
  • Activate chat after Enter pressing and more settings @zolter #415
    --- If chat active - you can ignores hotkeys from CUO/Razor
    --- ToggleChatVisibility macros
    --- Many fixes in systemchat
  • Fixed an issue when lights didnt show when user forces the light level @andreakarasho
  • Set Pathfinding to off by default @aclark13
  • Fixes crash for overhead nametags with HTML formatting @DarkLotus #424
  • Logging thread name @andreakarasho
  • Fixed weird issue with mouse dragging @andreakarasho
  • Support numerics and safe characters in name healthbargump) @zolter #405
  • Globe button allow to connect to the selected server @zolter #391
  • Settings system overhaul @binff04
  • Outlands statusbar txt labels update @luuutz
  • Multi Targeting preview support @DarkLotus
  • Targeting health gump for provocation fix @simarsenault
  • fix for arrow close req when no arrow is displayed @JulianUO
  • Fixed AnchorableGump logic @rdegelo
  • Added anchoring support to SkillButton @rdegelo
  • Load plugins via reflection @DarkLotus
  • Releasing Ctrl Restores Scale @zolter
  • MinMax FPS (Debug Gump) @zolter
  • Fixed updating the HealthBarGump color when the maliciousness of its owner changes @zolter
  • Hold ALT key + right click to close Anchored gump @zolter
  • Fixed dragging in OptionsGump @zolter
  • Fixed the remove item crash @andreakarasho
  • Fixed the macromanager crash @andreakarasho
  • UI multitext entry fixes and improvements (text selection) @uoitalia
  • Fixed book crashes when you paste text inside @uoitalia
  • Checkbox to disable shadows @andreakarasho

DISCORD: https://discord.gg/VdyCpjQ

Credits:

  • Lead Developer: KaRaShO'
  • Developers: Fwiffo, Degelo, zolter
  • Razor: Jaedan, Quick
  • Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl, Nikar0 and a lot of other guys :D

ClassicUO-dev-preview

25 Jul 11:18
cda9dfa
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ClassicUO-dev-preview Pre-release
Pre-release

Appveyor autodeploy.
This build may not be safe: use it at your own risk.
It does not contain Razor.

Alpha 7 -0.0.1.7

01 Apr 21:13
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This release is a bug fix version only.

Changelog:

  • added a clear black to avoid graphic artifacts
  • mouse click over gumps now works
  • fixed ColorPicker gump
  • fixed ComboBox control
  • some macro message
  • macro name "Enticement" to "Discordance"
  • macro null check
  • FNA (and libs) updated
  • minors

Alpha 6 - 0.0.1.6

31 Mar 21:14
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How to setup ClassicUO
https://github.com/andreakarasho/ClassicUO/wiki/Installation

Changelog:

  • Lights and shadows!
    image
    image
  • fixed mobile hidden partial hue
  • party healthbar crash
  • default macros in new profiles
  • fixed readcity .txt out bounds exception
  • reset lights in world.clear
  • clear hold item if you send a drop request
  • support backquote key in macro
  • fixed crash when questarrow is active and you logout
  • fixed bodybgcolor height
  • server can send string "-1" as serial in create menu
  • journal restore position and height
  • fixed a container size
  • a big UI internal refactoring

DISCORD: https://discord.gg/VdyCpjQ

Credits:
Lead Developer: KaRaShO'
Developers: Fwiffo, Lux, Degelo, zolter
Razor: Jaedan, Quick
Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl and a lot of other guys :D

Alpha 5 - 0.0.1.5

26 Mar 22:24
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How to setup ClassicUO
https://github.com/andreakarasho/ClassicUO/wiki/Installation

Changelog:

  • EnhancedMap/UOAM/UltimaMapper API support (windows only) YouTube
  • fixed animations uop crashes
  • fixed razor crashes
  • buffgump supports timer
  • backpack position correctly restored
  • pathfinder didn't check the animation of Static gameobject
  • minors
  • autoupdater (not enabled atm)

DISCORD: https://discord.gg/VdyCpjQ

Credits:
Lead Developer: KaRaShO'
Developers: Fwiffo, Lux, Degelo, zolter
Razor: Jaedan, Quick
Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl and a lot of other guys :D

Alpha 0.0.1.3

16 Mar 14:30
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How to setup ClassicUO
https://github.com/andreakarasho/ClassicUO/wiki/Installation

Changelog:

  • fix bad layer for equipment corpse
  • improved mobile drawing
  • added healthbargump closing type (none, if mobile doesn't exist, if mobile dies)
  • fixed missclick on healthbargump and statusgump
  • fixed corpse position
  • corpse's animation displayed 1 time. If you re-enter inside a dungeon with corpse, animation doesnt run
  • audio reduction from -25% to -10%
  • removed NoTile tile into houses
  • if a container already exists and try to dclick it, it will be go at top of gump stack. Offset will not be added.
  • now you can pull down healthbars while your character is running
  • fixed audio issue
  • fixed helmet over hood in paperdoll
  • fixed a memory leak

DISCORD: https://discord.gg/VdyCpjQ

Credits:
Lead Developer: KaRaShO'
Developers: Fwiffo, Lux, Degelo, zolter
Razor: Jaedan, Quick
Helpers & bug finder: Ace Mason, Pumpkins, Morderkai, Natryl and a lot of other guys :D