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Releases: Goldorion/Fabric-Generator-MCreator

1.20.1 - 1.10

25 Mar 02:13
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(Thank you NerdyPuzzle)

  • [#520] Removed support for TerraBlender API (biome generation is now done similarly to Forge generators)
  • [#417, #520] Add support for cave biomes
  • [#521, #520] Custom items caused a build error in several cases

Full Changelog: 1.20.1-1.9.14...1.20.1-1.10

1.20.1-1.9.14

15 Mar 17:48
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  • [Bugfix] Items could not be registered and could cause a build error

1.20.1 - 1.9.13

15 Mar 05:19
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  • [#449] Increased the number of possible elements for blocks, items, potions and potion effects in a same workspace
    • Note: This improvement doesn't fix for good the "Code too large" error, but it should give you some more space for ideas.
  • [Bugfix #506] Using a custom potion item caused a build error
  • [Bugfix #510] "Has glowing effect" parameter caused a build error
  • [Bugfix #512] Overlays failed to build if a component was used

1.20.1 - 1.9.12 - MCreator 2023.4 support

03 Feb 01:23
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Note: This is marked as a beta version as too many features/changes were needed to test every single thing, but consider it as a main release

  • Updated to MCreator 2023.4
  • Added living entity model shaking and transparency parameters
  • [#500] Added support for Get block/entity/item registry name procedure blocks
  • [Bugfix #501] Deal custom damage procedure block did not reference the player's name (HaipaDev)

What's Changed

  • Fix entity_deal_custom_damage not referencing Player Names (%1$s etc) by @HaipaDev in #501

New Contributors

Full Changelog: 1.20.1-1.9.11...1.20.1-1.9.12

1.20.1 - 1.9.11

30 Jan 02:20
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I know you are all waiting for the 2023.4 port, but my motivation was very low for a long time. It's still not at its top, but I had enough of it to fix several reported bugs. I hope you'll enjoy it until I do the full 2023.4 update (it's a big update).

  • [Bugfix] Player right clicks on entity global trigger was called twice
  • [Bugfix #480] GUI labels had a shadow
  • [Bugfix #483] GUI tooltips gave a build error
  • [Bugfix #493] Double plants could not be used
  • [Bugfix #496] Player right-clicks on a block failed to build
  • [Bugfix #503] Custom End biomes had multiple problems

What's Changed

Full Changelog: 1.20.1-1.9.10...1.20.1-1.9.11

1.20.1 - 1.9.10

01 Nov 16:21
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I know some problems are still present in the plugin, but my free time with university is very limited. However, I got some time a few days ago to fix several important bugs, so please take this new update :D

Changelog:

  • [Bugfix #410] Hardness and harvest level did not correspond
  • [Bugfix #463] Custom waterlogged blocks did not compile
  • [Bugfix #464] Using some custom elements caused build errors
  • [Bugfix #465] Global triggers were not updated to the new format causing build errors
  • [Bugfix #466] Adding biomes to an entity's spawning list caused problems
  • [Bugfix #468] Some BlockPos usages in procedure blocks could cause problems in some cases
  • [Bugfix #470] Custom pressure plates and stairs did not compile

Pull requests:

  • Changes directory for block mining level tag by @purejosh in #471

Full Changelog: 1.20.1-1.9.9...1.20.1-1.9.10

1.20.1-1.9.9 - A patched version for MCreator 2023.3

16 Sep 02:26
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  • [Bugfix] Data pack mod elements did not work
  • [Bugfix] Using custom creative tabs caused a problem
  • [Bugfix] Custom plants could cause a build error in some cases
  • [Bugfix] Procedures caused problems in a few cases
  • [Bugfix] Using tags still caused some problems
  • [Bugfix #459 - v2] Custom features still caused problems

1.20.1-1.9.8 - MCreator 2023.3 support

15 Sep 21:06
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  • Updated to MCreator 2023.3
  • The Forge generator is now imported inside the generator to avoid duplicated templates
    • Multiple procedure blocks and global triggers take their template inside the Forge generator (support in Fabric impossible yet). THEY WILL FAIL TO BUILD
    • Check Supported Global triggers.md for the full list of supported global triggers
  • Re-introduced the block material parameter
  • [Bugfix #459] Tags in some places caused problems

1.20.1-1.9.7

22 Aug 18:49
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  • [Bugfix #430] Check if item is in tag caused a build error
  • [Bugfix #452] Custom structures didn't work
  • [Bugfix #454] World dependency caused a build error in custom commands
  • [Bugfix #455] Custom button blocks caused a build error
  • [Bugfix #456] Fix several registries calls causing build errors

1.20.1-1.9.6 - Several bug fixes

10 Aug 00:28
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  • [Bugfix #431] Get enchantment level caused a build error
  • [Bugfix #435] Get a copy of item from slot of entity could cause problems in some cases
  • [Bugfix #436] Fixed several Entity#level related build errors in procedure blocks (purejosh)
  • [Bugfix #445] Some biome's registry call weren't updated causing build errors
  • [Bugfix #445] Item used on block trigger could cause a build error
  • [Bugfix #447] Several block bases caused a build error

What's Changed

  • Addresses entity.level related build errors by @purejosh in #436

New Contributors

Full Changelog: 1.20.1-1.9.5...1.20.1-1.9.6