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Redstone update for 1.16.221 #1837

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merged 88 commits into from
May 11, 2021
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FlamingKnight
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Everything works fine as it has the last update and PR I made, just had no idea how conflicts work since I don't do a lot of Git, just to manage my projects from PC to PC

TwistedAsylumMC and others added 30 commits September 27, 2020 09:20
* Fix transfer

* Update Player.java

* Update Player.java
Fixes memory leaks that can occur randomly.
* Make getSafeSpawn() account for non-generated chunks

* move to Level.initLevel()
* Cleanup command params

* Remove deprecated constructor

* deprecate old constructors

* CommandEnum(String, String...)
* Fix block break time

* Update Block.java
* Update DefaultPlayerDataSerializer.java

Make this class more flexible, so youre able to use it for e.g. on other directories and hold no server instance.

* Update DefaultPlayerDataSerializer.java
squeeglii and others added 29 commits February 14, 2021 01:15
* Add ItemNameTag class

* Uncomment nametag in item list

* Use custom name + add check

* Move nametag behaviour into EntityCreature

* Humans and Dragons cannot be name-tagged.

* Added gamemode check

* Use !isCreative() instead

* Remove removeItem duplication
* Fix anvil

* Implement anvil damage

* AnvilDamagePacket cannot be trusted

* Add support for hardcoded MultiRecipe

* Implement cost calculation

* Add support for netherite items
* Fix CloudburstMC#703

* Change inbound queue to SPSC
This is untested with other PRs, but it allows the client to recognize that items can be renamed.
* Start working on .210 changes

* Save and load PlayFabID

* Update block palette

* Update entity flags

* Don't allow empty sub-motd

* Update command param types

https://discord.com/channels/393465748535640064/703967014481297448/819182033602478131

* Fix crafting in 1.16.210 (CloudburstMC#1799)

Technical explanation: Bedrock behaves much better when each recipe in the CraftingDataPacket is assigned a network ID, even when using client-authoritative inventories.
* Fix entity data ids by removing unused data values

* Adding entity data with correct ids
…MC#1780)

* Update PlayerAsyncPreLoginEvent.java

* API_VERSION to 1.0.12
* Ice melts in nether + supports silk touch

* oops
@Sleepybear Sleepybear merged commit cc74955 into CloudburstMC:redstone May 11, 2021
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