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Added server implementation skeleton
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Implementing a server type | ||
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Server types are the underlying implementation for DynamicGui to share a partial codebase. Wrapper classes | ||
are written to handle shared code such as Gui, Slot and Function. Events are to be fired off in their | ||
native implementation and then handled by Trident listeners. | ||
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Player Wrapper | ||
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Inventory Manager | ||
================= | ||
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ItemStack Manager | ||
================= | ||
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Events | ||
====== |