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2.6.0.5

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@Rampastring Rampastring released this 03 Mar 22:28
· 335 commits to master since this release

Improved XNAUIv2 build with all currently known functionality bugs addressed. Added features, major fixes and improvements:

  • "Change tunnel" button in the CnCNet Game Lobby
  • Added "Auto Ready" check-box, hidden by default
  • Options are now accessible through the top bar
  • The top bar is now partially available in LAN
  • Better HighDPI support #128
  • Saved singleplayer games can be deleted
  • Added Force Update button that verifies all game files and redownloads any that have been modified
  • Custom maps can now be deleted
  • Custom maps are no longer transferred automatically, instead transfers need to be confirmed by the receiver
  • The update window has been optimized, previously it sometimes ate a lot of CPU cycles and caused lag on low-end systems
  • #119
  • Fixed FinalSun/FinalAlert configuration file encoding #127
  • #117
  • Fix players getting 1v1 PvP stars for lost matches (also fixes already collected match data) cc44703
  • (Probably) fixed CnCNet Lobby getting broken when attempting to join a game room that you've been banned from a2fe115
  • #133
  • Added saveable and loadable game option presets
  • Fixed options of one host carrying on to new hosted games