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L-System Renderer built using WPF

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L-System Renderer

Project Overview

This coursework was orginally developed for the Maths for Games and VR/AR module. It has since been improved during my personal time to fix a few issues with the original submission and add improvements that I didn't get a chance to do as apart of the submission.

I built this app using WPF as I wanted to learn about this language as I had never used it before and I thought I mights as well have a go learning it for this assignment. WPF was probably not the best to use for an application like this but it does the job fairly well.

Iterations

As stated above there are two iterations of this project. The one you are currently are on is the latest version which I improved during my personal time after submitting it.

If you would like to view the version I submitted as apart of my coursework for the Maths module go here.

Running the app

If you would just like to run the application follow these steps.

  • Download the ZIP archive from the relase section or click here
  • Extract the files to where ever you want to store them
  • Make sure the Presets folder is in the same folder as the .exe file
  • Run the .exe and have fun!

About the developer

L-System Renderer application built using WPF. It was developed by Harry Vallance, as a part of his MSc at Goldsmiths, University of London 2023 - 2024.