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A Chingu pre-work Voyage 10 Tier 2 front-end project. Engineered with HTML, CSS, Javascript with Font Awesome and Bootstrap libraries.
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README.md

CodeMeKathy's Memory Game

Live: https://KathyLambert.me/friendly-games

A Chingu pre-work Voyage 10 Tier 2 Front-end project. Engineered with HTML, CSS, Javascript with Font Awesome and Bootstrap libraries. Chingu is a global collaboration platform and coding cohort generator. Where developers, designers, digital Marketers, and data Scientists are connected with motivated learners possessing shared goals to learn, help and build together!

Overview


Designed and implemented by Kathy Lambert.

overview

Requirements

  • [] Create a browser-based card matching game that presents the player with cards arranged in a 4x4 grid.
  • [] Ensure card back has a common design and card front contains a distinctive symbol shared by one pair of cards.
  • [] Selecting two cards with different symbols will result in both flipped back over, obscuring their symbols.
  • [] Selecting two cards whose symbols match, along with those successfully matched in previous turns, will remain flipped up.
  • [] Include a 'New Game' button to reset the game board.

Built With

Mockups

Application Mockup

Goals


  • Add Game Timer - A timer displaying the number of minutes and seconds that have elapsed. The timer is stopped when the player wins the game.
  • Add Move Counter - A counter that displays the number of turns the player has taken, starting with one at the first turn.

Project Status


The game is deployed, live and awaiting users to test their memories. Future additions will include the above mentioned goals.

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