A game made in a total timespan of 3 hours (development and asset creation time) for TriJam #59, using Godot.
The theme of this game jam was "if you can't hear it, you can't seee it". In this game, the player must throw rocks to hit unknown objects, making a sound to reveal them to the player.
- All art was created by myself within the 3 hours
- The music was generated using https://www.fakemusicgenerator.com/
- The sound effect was generated using https://www.bfxr.net/
There are a few annoying bugs in this game...