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BookDojo

Worksheets and resources for a Dojo about the Twine interactive fiction platform.

Author

Claire Quigley (Original version)
Martin Goodfellow (Twine 2 version)

Licence

Creative Commons License
This work is licensed under a Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0) License.

Equipment

  • Computer
Optional
  • Printer
  • Paper
  • Pencil

Stories

You can read some of the interactive stories written by coders at our Dojos here: Twine Stories

Steps

This repository has two versions of the same activity - the original workshop for the older Twine 1.4 and an updated version for Twine 2.

For Twine version 2.0

  1. Follow the instructions on the worksheet: Library Adventure - instructions - Sept 18.pdf
  2. You can write down your own choice of story elements on a print out of TwineHandoutSheet.pdf if you like.

For Twine version 1.4

  1. Download the Twine application (for Windows or Mac depending on your computer) from twinery.org
  2. Install Twine from the downloaded file and open it when it's finished installing.
  3. Go to the file menu and open the file LibraryAdventure.tws that you downloaded
  4. Follow the instructions on the worksheet: TwineWorksheet.pdf
  5. You can write down your own choice of story elements on a print out of TwineHandoutSheet.pdf if you like.

Unlike at an actual Dojo, we can't upload your story to our server, but there are a number of free sites that will host your Twine story once you've built it to produce an HTML file. These include:

Note

Keep in mind that as with any creative tool, whether it's text-, video-, or photo-based, not all the Twine stories on the web will be suitable for younger readers.

About

Materials for a Twine interactive story-writing dojo. First used at the "Wee Write" festival at the Mitchell Library.

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