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Cursor Issue #62
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Hi, I'm having this same issue in Lord of the Rings Online, the offset is maybe a 1 cm. |
Same issue here in few visual novels. It's kind of pain :P |
I have the same issue with Neverwinter Nights 2, but not any other game (so far) that I've used this with |
To fix the Civ V issue, as noted here http://pcgamingwiki.com/wiki/Civilization_V#Borderless_fullscreen_windowed :
Similar steps may work in other games. You could check the wiki pages of other games too. |
ah! Perfect, thanks!! Sent from my iPhone On Jul 7, 2014, at 10:26 PM, Alex notifications@github.com wrote: To fix the Civ V issue, as noted here
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I have a similar problem using Borderless Gaming with games like Empress of the Deep (hidden object game) that run in a low resolution (800x600 or 1024x768). When I run games like these without a border they no longer scale the position of the mouse cursor which makes it almost impossible to play. The middle of my screen is interpreted as the lower right corner making it hard to click buttons. Is there any way to correct this? I can't change the resolution as suggested because these games only run in one resolution setting. |
Unfortunately, some games are incompatible as they don't check their resolution or use scaling techniques to understand screen coordinate translations. So when the window size is changed, the mouse position offset is wrong. There's nothing Borderless Gaming or other window-resizing applications can do to fix this, I'm afraid. You can run it borderless without resizing the window if you just want a clean feel to the game, but it's just an oversight in how the game translates mouse inputs to on-screen game elements by not accounting for smooth resolution sizing. |
Dear Peter, Thank you for your swift reply. I thought it would be something like Kind regards, MARK ZWAAN Peter Souza schreef op 2015-07-25 18:22:
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Glad that works for you! |
Hello, Sorry for writing in this old issue, but you wrong about:
You can fix this by injecting custom DLL into game process and hook My code is here: http://www24.zippyshare.com/v/sW2NUY9l/file.html I need to create github project for it someday ... |
This is probably just per game but I am using this on Civilization 5 and I have noticed that when this is applied the cursor that is provided in game by Civilization 5 is not positioned correctly to where the actual selection is taking place on the UI. Its not a bid deal since its only offset by a little but it is a big enough problem to where it is effecting clicking on certain things. Like I said this is probably just an issue with Civ 5 because of their curosr but I'm not sure. I don't really have any other games to test this on that don't already have their own version of Borderless Window.
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