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Update CONTRIBUTING.md
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CodingEric committed Jun 9, 2018
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# Contributing guidelines
## APIs
The shaders should be written in GL Shading Language. It supports most of C language functions.

| Name | Type | Description | Post script |
| - | - | - | - |
| iVolumeSize | vec3 | volume size [1-126] | |
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* Move the shader file to `unstable` directory if you think your shader needs optimization.
* Don't forget to add the related description of your shader to `README.md`, the original file may be the example for you.
## CHECK-IN
Summary only, no description. No punctuation needed.
Summary only, no description. No punctuation needed.

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