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Power saving mode #111
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Merged
Power saving mode #111
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ConnorDY
previously approved these changes
Aug 18, 2022
ConnorDY
approved these changes
Aug 18, 2022
ConnorDY
requested changes
Aug 18, 2022
ConnorDY
approved these changes
Aug 18, 2022
@@ -24,6 +24,7 @@ We recommend using the latest release unless you are having issues with it. | |||
| `last-cache-dir` | `String` | Empty | The last cache that was used. | | |||
| `last-checked-for-updates` | `Long` | `0` | The last time an update check was performed, in unix timestamp format. Used to limit the number of requests made to GitHub's servers. | | |||
| `mouse-warping` | `Boolean` | Varies | If enabled, the mouse will warp from one edge to the other if it leaves the window while the camera is being dragged. Disabled by default on MacOS due to permissions requirements, enabled everywhere else. | | |||
| `power-saving-mode` | `Boolean` | `false` | If enabled, will attempt to keep the idle frame rate as low as possible without impacting usability. | |
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I thought it would be fun to add a "power saving" mode where it doesn't draw the openGL canvas while it's not in use.
Do you like the idea? Does it work for you? Does it have any noticeable bugs vs default?
Caveats so far: