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rarity.py
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rarity.py
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# %%
from typing import List, Optional, Dict
import numpy as np
import random
def get_rarity_labels() -> List[str]:
"""Get the list of rarity labels."""
return [
"common",
"uncommon",
"rare",
"legendary",
"mythical",
"n-f-tacular",
"christmas miracle",
]
def get_short_rarity_labels() -> List[str]:
"""Get the list of rarity labels (shortend)."""
return [
"com",
"uncom",
"rare",
"leg",
"myth",
"nftac",
"miracle",
]
def rarity_label_to_level(rarity_label: str) -> int:
"""Convert a rarity label string to an integer level."""
rarity_labels = get_rarity_labels()
label_map = {f"{s}": i for i, s in enumerate(rarity_labels)}
return label_map[rarity_label.lower()]
def rarity_level_to_label(rarity_level: int) -> str:
"""Convert a rarity level integer to an rarity label."""
rarity_labels = get_rarity_labels()
return rarity_labels[rarity_level]
def get_rarity_color(rarity_label: str) -> hex:
"""Convert a rarity label string to its corresponding hex color."""
color_map = {
"common": 0x808080, # Grey
"uncommon": 0x00873E, # Green
"rare": 0x4056AA, # Blue
"legendary": 0xA020F0, # Purple
"mythical": 0xFFFF00, # Yellow
"n-f-tacular": 0xFFA500, # Orange
"christmas miracle": 0xC54245, # Christmas Red
}
return color_map[rarity_label]
def get_frame_names(rarity_label: str) -> Dict[str, List[Optional[str]]]:
"""Get a dictionary of frames keyed by the rarity label."""
frame_map = {
"common": [None],
"uncommon": ["portal_blue", "portal_orange"],
"rare": ["darkage_red", "darkage_blue"],
"legendary": ["darkage_rgb", "glitch_unstable"],
"mythical": ["glitch_neon", "neon_frame", "glitch_wave"],
"n-f-tacular": ["speedlines", "rain_of_gold", "cat_crime_graffiti", "astro"],
"christmas miracle": ["christmas_lights", "holiday", "mapplestory"],
}
return frame_map[rarity_label.lower()]
def get_subjects(rarity_level: int) -> List[str]:
"""Get the list of subjects available to be sampled at a given rarity level."""
subjects = [
"cat",
"dog",
"monkey",
"panda",
"fox",
"owl",
"lion",
"robot",
"dino",
"dragon",
"reindeer",
"santa claus",
]
if rarity_level < 3:
# Must be < Legendary
return subjects[:6]
if rarity_level < 6:
# Must be anything but christmas miracle
return subjects[:9]
# Must be christmas miracle
return subjects
def get_ages() -> List[Optional[str]]:
"""Get the list of possible ages."""
return [None, "baby", "young", "old"]
def get_hats(rarity_level: int) -> List[Optional[str]]:
"""Get the list of hats available to be sampled at a given rarity level."""
hats = [
None,
"winter hat",
"nightcap",
"beanie",
"robot head",
"santa hat",
"party hat",
]
if rarity_level < 5:
# Must be < N-F-Tacular
return hats[:3]
if rarity_level < 6:
# Must be < Christmas Miracle
return hats[:4]
# Must be Christmas Miracle
return hats
def get_eyes(rarity_level: int) -> List[str]:
"""Get the list of eyes available to be sampled at a given rarity level."""
eyes = [
"white",
"black",
"blue",
"brown",
"green",
"purple",
"neon",
"rgb",
"rainbow",
"fire",
"sunglasses",
"laser beam",
"peppermint",
]
if rarity_level < 4:
# Must be < Mythical
return eyes[:5]
if rarity_level < 5:
# Must be < N-F-Tacular
return eyes[:7]
if rarity_level < 6:
# Must be < Christmas Miracle
return eyes[:11]
# Must be Christmas Miracle
return eyes
def get_scarfs(rarity_level: int) -> List[Optional[str]]:
"""Get the list of scarfs available to be sampled at a given rarity level."""
scarfs = [
None,
"white",
"black",
"blue",
"brown",
"green",
"purple",
"neon",
"rgb",
"rainbow",
"fire",
"peppermint",
]
if rarity_level < 4:
# Must be < Mythical
return scarfs[:5]
if rarity_level < 5:
# Must be < N-F-Tacular
return scarfs[:8]
if rarity_level < 6:
# Must be < Christmas Miracle
return scarfs[:-1]
# Must be Christmas Miracle
return scarfs
def get_sweaters(rarity_level: int) -> List[Optional[str]]:
"""Get the list of sweaters available to be sampled at a given rarity level."""
sweaters = [
None,
"white",
"black",
"blue",
"brown",
"green",
"purple",
"neon",
"rgb",
"rainbow",
"fire",
"peppermint",
]
if rarity_level < 4:
# Must be < Mythical
return sweaters[:5]
if rarity_level < 5:
# Must be < N-F-Tacular
return sweaters[:8]
if rarity_level < 6:
# Must be < Christmas Miracle
return sweaters[:-1]
# Must be Christmas Miracle
return sweaters
def get_backgrounds() -> List[str]:
"""Get the list of backgrounds available to be sampled at a given rarity level."""
backgrounds = [
"snowy",
"icey",
"space",
"fireplace",
"christmas tree",
"north pole",
]
return backgrounds
def get_styles() -> List[str]:
"""Get the list of possible artistic styles."""
return [
"cartoon",
"NFT",
"pixel",
"cute",
"anime",
"fantasy",
"digital painting",
"digital art",
"cyberpunk digital art",
"steampunk digital art",
"watercolor",
"child's drawing",
"crayon",
"low poly",
"sticker illustration",
"storybook",
"3D render",
"vintage Disney",
"Pixar",
"Studio Ghibli",
"South Park",
"Simpsons",
"Adventure Time",
"vector art",
]
def get_rarity_pmf(week_num: int) -> str:
"""Get the rarity pmf for this week."""
# Grab the labels and IDs
rarity_labels = get_rarity_labels()
num_labels = len(rarity_labels)
ids = np.arange(1, num_labels + 1)
# Get the Poisson mean for this week
mus = [1, 2, 6, 12, 16]
mu = mus[week_num]
exp_mu = np.exp(-mu)
# Compute the PMF over this support and normalize to ensure its still a distribution
pmf = [(exp_mu * (mu**i)) / np.math.factorial(i) for i in ids]
pmf /= np.sum(pmf)
return pmf
def sample_rarity_label(week_num: int) -> str:
"""Sample a rarity label based on the PMF for this week!
The week number is assumed to have been checked prior to calling this to ensure it is an integer between 0 and 4.
"""
pmf = get_rarity_pmf(week_num)
samples = np.random.multinomial(n=1, pvals=pmf)
rarity_level = np.flatnonzero(samples)[0]
return rarity_level_to_label(rarity_level)
def sample_rarity_label_uniform() -> str:
"""Sample a rarity label according to a uniform distribution."""
# Grab the labels and IDs
rarity_labels = get_rarity_labels()
p = [1 / 48, 2 / 48, 2 / 48, 6 / 48, 12 / 48, 12 / 48, 13 / 48]
return np.random.choice(rarity_labels, p=p)
def sample_attributes(rarity_label: str) -> Dict[str, str]:
"""Sample the attributes based on the rarity level."""
# Initialize the attributes dictionary
attributes = {}
# Get the rarity level
rarity_level = rarity_label_to_level(rarity_label)
# Set the rarity
attributes["rarity"] = rarity_label
# Sample the age
ages = get_ages()
age = random.choice(ages)
attributes["age"] = age
# Sample the subject
subjects = get_subjects(rarity_level)
subject = random.choice(subjects)
attributes["subject"] = subject
# Sample the eyes
eyes = get_eyes(rarity_level)
eye = random.choice(eyes)
attributes["eyes"] = eye
# Sample the hat
hats = get_hats(rarity_level)
hat = random.choice(hats)
attributes["hat"] = hat
# Sample the scarfs
scarfs = get_scarfs(rarity_level)
scarf = random.choice(scarfs)
attributes["scarf"] = scarf
# Sample the sweater
sweaters = get_sweaters(rarity_level)
sweater = random.choice(sweaters)
attributes["sweater"] = sweater
# Sample the background
backgrounds = get_backgrounds()
background = random.choice(backgrounds)
attributes["background"] = background
# Sample the style
styles = get_styles()
style = random.choice(styles)
attributes["style"] = style
return attributes
def sample_frame(rarity_label: str) -> str:
"""Sample a frame at this rarity level with equal probabilities."""
fram_names = get_frame_names(rarity_label)
return random.choice(fram_names)
# %%