-
Notifications
You must be signed in to change notification settings - Fork 550
/
ColorDepth.cs
46 lines (41 loc) · 1.26 KB
/
ColorDepth.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cosmos.System.Graphics
{
/// <summary>
/// Color depth. Available:
/// <list type="bullet">
/// <item>ColorDepth4 - EGA 16 colors</item>
/// <item>ColorDepth8 - VGA 256 colors</item>
/// <item>ColorDepth16 - 65535 colors</item>
/// <item>ColorDepth24 - 16,777,216 of colors</item>
/// <item>ColorDepth32 - 16,777,216 of colors (with transparency)</item>
/// </list>
/// </summary>
public enum ColorDepth
{
/// <summary>
/// EGA 16 colors.
/// </summary>
ColorDepth4 = 4, /* EGA 16 colors */
/// <summary>
/// VGA 256 colors.
/// </summary>
ColorDepth8 = 8, /* VGA 256 colors */
/// <summary>
/// 65535 colors.
/// </summary>
ColorDepth16 = 16, /* 65535 colors */
/// <summary>
/// 16,777,216 of colors.
/// </summary>
ColorDepth24 = 24, /* 16,777,216 of colors */
/// <summary>
/// 16,777,216 of colors (with transparency).
/// </summary>
ColorDepth32 = 32 /* 16,777,216 of colors (with transparency). Use this when in doubt :-) */
}
}