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[WIP] Create BufferedCanvas.cs #1388

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[WIP] Create BufferedCanvas.cs #1388

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valentinbreiz
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@valentinbreiz valentinbreiz commented Jul 6, 2020

  • use ManagedMemoryBlock instead of Color array

KM198912 and others added 8 commits June 2, 2020 11:34
With the help of Quajak we managed to get a Buffered Canvas working, currently not working on Bochs due to a error in GetPointColor
Whoops a unwanted input
Fix Whitespaces
@valentinbreiz valentinbreiz added Complexity: Medium Area: CGS For issues and pull requests that are related to the Cosmos Graphics Subsystem labels Jul 6, 2020
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quajak commented Apr 26, 2021

Is this still required now that we have double buffering for the drivers directly?

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