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Greetings CowNowK, I've noticed certain values in Offsets.cpp, particularly the 0x30 offset. I'm curious about the method used to obtain this specific offset. this particular process is unfamiliar to me and i have only really used sigmaker in IDA, and used the dumper that is public so i can update the base Offsets like ForceJump. Could you shed some light on how i even get this value ?
Greetings CowNowK, I've noticed certain values in Offsets.cpp, particularly the 0x30 offset. I'm curious about the method used to obtain this specific offset. this particular process is unfamiliar to me and i have only really used sigmaker in IDA, and used the dumper that is public so i can update the base Offsets like ForceJump. Could you shed some light on how i even get this value ?
Greetings CowNowK, I've noticed certain values in Offsets.cpp, particularly the 0x30 offset. I'm curious about the method used to obtain this specific offset. this particular process is unfamiliar to me and i have only really used sigmaker in IDA, and used the dumper that is public so i can update the base Offsets like ForceJump. Could you shed some light on how i even get this value ?
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