After you ban a user, what then? Now you have to go around and remove the locks the user has made, their stores, their economy, etc. That is where BanSync comes into play, When a user is kicked from the server, it will check to see if they are banned, and then if they are, it will automatically take care of the rest for you.
Latest Recommended Build: 1.0-b17
- Vanilla Ban System
- Essentials
- Any other plugin that supports the Vanilla Ban System
- Let me know if this works with any other plugins
- LWC
- Removes Locks that the player made
- PlotMe
- Removes Plots that the player made
- Removes player from plots where user has been added too
- Vault
- Drains the players bank account to $0.00
- Deletes the account if supported by your economy
- Grief Prevention
- Removes protections that the player made
- WorldGuard
- Removes regions that are owned by the player
Each plugin hook can be turned on / off in the configuration as well as the automatic removal on ban.
Default Configration:
AutoDeletePlayerOnBan: true
EnableLWC: true
EnablePlotMe: true
EnableVault: true
EnableGriefPrevention: true
EnableWorldGuard: true
- /bansync removeuser {username}
- Manually remove the user
- bansync.removeuser
- Allows the user to run /bansync removeuser, Defaults to op
- Add configuration file with configuration options
- Add support for other Plugins
- Lockette
- Towny
- Chest Shop
- Citizens / Citizens 2 / NPCs
- CitiTrader
- Essentials (Delete users settings, items in hand, homes, etc)
- Please suggest more plugins that you would like support added too...
- Timeout before sync happens
Latest source code can be found on our GitHub page at: https://github.com/CraftMinecraft/BanSync
Latest unpublished plugins can be found on our development website at: http://dev.craftminecraft.net/plugins/bt2
Copyright (C) 2013 CraftMinecraft
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