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Recreates the look and style of the original textures, using upscales and sgi base textures

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Cleaner-Aesthetics

Please contact me if you have any issues, with the download or have a improved texture for the project please contact a team member at https://discord.gg/YWRDQNS, simply @'ing a team member or dming a team member will get a quick response.

Description

Our Project is focused on creating a cleaner better outline of Mario 64 using upscaled textures as our base. However our goal is not to just simply upscale, but to put the time and effort to enhance this great game. To describe our textures we aim at recreating the look and style of the original M64 textures, using upscales and sgi textures as the base.

Cleaner Aesthetics Contributors:

Without these great people we wouldn't have this awesome project to use. Please Give Credit to these people along with our pack, as many man hours and dedication has been put into this pack. Linking here and giving a list of contributers is sufficient credit. If your name is missing from this list please contact one of us on this discord server, https://discord.gg/YWRDQNS, simply @'ing a team member or dming a team member will get a quick response.

Hakobe, Nathan, gunvalk, Guh Huh, grego, Ultra553, Dr.Sci-Fi, Derailus, Nobodyuknow, CrashPro, Fanamel, FignetKazook, Roovahlees, Vertigo, Fanfreluche, granvillimus, Mazeo, Cazsu, PokeHeadroom, TheExpectKnight

Credits to Recompiler for this guide.

Installation

If you need help compiling the source I've added the insructions below.

(Release ZIP) Extract the zip file and copy it's contents into the res directory inside your build directory.

If asked to write into subdirectories and overwrite files hit yes. This way you'll get all the textures that have been redrawn, while leaving the originals that haven't been redrawn yet intact.

NOTE: If you're using the latest nightly version you'll need to have a gfx directory inside of your res directory. The actors, levels, and textures folders go in the gfx directory. It should look like this:

sm64ex
   ┗ build
       ┗ res
          ┗ gfx
             ┣ actors
             ┣ levels
             ┗ textures

(Master Clone) If you git clone the master you can just copy the gfx folder into your res directory and that's it.

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Recreates the look and style of the original textures, using upscales and sgi base textures

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