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[1.18.2, Forge] minecraft:water tag used on all Create Fluids #4203

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HonzaVinCZ opened this issue Dec 22, 2022 · 1 comment
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[1.18.2, Forge] minecraft:water tag used on all Create Fluids #4203

HonzaVinCZ opened this issue Dec 22, 2022 · 1 comment
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type: bug Issue where something isn't working

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@HonzaVinCZ
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Describe the Bug

tag minecraft:water is used on all Create Fluids (Honey and Chocolate). The problem is that other mods use general minecraft:water tag in their machine proccessing recipes. So you can make potions, steam, chemicals, various foods out of both chocolate and honey. I'm not saying that Minecraft is not a creative game but I think we all can agree on that this one is unnecessary feature.

Reproduction Steps

  1. Open game with Create and any other technology mod (Tested: Immersive Engineering, Immersive Petroleum, Mekanism, Thermal Expansion)
  2. Create a new world, open inventory and using JEI search "$water"
  3. Hit U on any of shown fluids - unnecessary machine processing shows up.

Expected Result

Tag minecraft:water should not be used for non-water fluids.

Screenshots and Videos

Here are screenshots of Create Big Cannons fluid but the same applies for Create which fluids (chocolate and honey) are visible in JEI under search "$water".
Create Big Cannons were already notified and they fix their tags in next update.

2022-12-21_15 21 52

2022-12-21_15 21 57

2022-12-21_15 22 09

Crash Report or Log

No response

Operating System

Windows 11

Mod Version

0.5.0e

Minecraft Version

1.18.2

Forge Version

40.1.86

Other Mods

Mekanism
Thermal Foundation
Thermal Expansion
Immersive Engineering
Immersive Petroleum

Additional Context

No response

@PepperCode1
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1.18.2 does not have a fluid API. If these fluids are not tagged as water, entities will not be able to interact with them in-world.

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Labels
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