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Base Create does not allow backtanks, diving helmets, or diving boots to be trimmed (#6204), but something in my modpack (possibly Almost Unified) allows them to be trimmed. You can also get the same results from editing NBT data. When they are trimmed, the visuals do not update to reflect that. I have tested this both on Forge and the Fabric port.
Reproduction Steps
Install Create
Install Almost Unified (or NBT editor)
(optional) Install a mod/datapack like Create:Trimmed to allow for create materials to be used in trims (polished rose quartz, brass, zinc, xp)
(optional) Install Better Trim Tooltips
Trim a piece of Create armor (or paste the NBT data from trimmed vanilla armor)
Expected Result
armor should render decorative trims
Screenshots and Videos
Crash Report or Log
No response
Operating System
tested on both MacOS (Ventura 13.5.1) and Windows 11
Mod Version
0.5.1d
Minecraft Version
1.20.1
Forge Version
latest. Fabric version was 0.15.6
Other Mods
I was using a dev/testing version of Delighted! when I first discovered the discrepancy, but that shouldn't be relevant
Additional Context
No response
The text was updated successfully, but these errors were encountered:
will this mistake be solved at all? so much time has passed and there is not even an answer. I don't want my gaming experience to turn into a choice: to be stylish or to be completely protected and have an ugly appearance due to the fact that only trousers can visually improve
will this mistake be solved at all? so much time has passed and there is not even an answer. I don't want my gaming experience to turn into a choice: to be stylish or to be completely protected and have an ugly appearance due to the fact that only trousers can visually improve
there are over 1.3k open issues, all of which need to be looked at and triaged as necessary, please be patient, i'll get to this eventually
Describe the Bug
Base Create does not allow backtanks, diving helmets, or diving boots to be trimmed (#6204), but something in my modpack (possibly Almost Unified) allows them to be trimmed. You can also get the same results from editing NBT data. When they are trimmed, the visuals do not update to reflect that. I have tested this both on Forge and the Fabric port.
Reproduction Steps
Expected Result
armor should render decorative trims
Screenshots and Videos
Crash Report or Log
No response
Operating System
tested on both MacOS (Ventura 13.5.1) and Windows 11
Mod Version
0.5.1d
Minecraft Version
1.20.1
Forge Version
latest. Fabric version was 0.15.6
Other Mods
I was using a dev/testing version of Delighted! when I first discovered the discrepancy, but that shouldn't be relevant
Additional Context
No response
The text was updated successfully, but these errors were encountered: