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Big update
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* Add support for ET_SCE_PSP2RELEXEC (0xFFA5) files (0.931)
* Put data structures in module/library name namespaces to tidy up the Global namespace
* Markup exports with both database and default name if both are present to allow easier finding by search
* Markup syscall exports with a special comment
* Place imported functions in the proper namespace!
* Fix loading of unstripped SDK ELFs (i.e. files with section headers)
  * Symbols don't get parsed properly for some reason
* Refactor structures to decouple from ProcessingContext even more
* Change SceModuleExports/SceModuleImports names to SceLibEntry/SceLibStubTable
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CreepNT committed May 19, 2022
1 parent fb8bff9 commit 03bcb02
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4 changes: 2 additions & 2 deletions README.MD
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PS Vita ELF loader for Ghidra

## To do
* Fix imports not being moved to the proper libraries, if possible
* Add internal database support
* Fix a few quirks in the code
* Add more data types by default
* Add support for a type database file

# Credits
* astrelsky and all contributors - [GhidraOrbis](https://github.com/astrelsky/GhidraOrbis)
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