fixes Iterate to next node in Rotation OnMapEnd; this will fix a bug where the first node is skipped remove cache and history pruning logic out of Iterate; move to OnMapStart Iterate and pruning logic do not get called if NextMapIsForced
fixes Iterate to next node in Rotation OnMapEnd; this will fix a bug where the first node is skipped remove cache and history pruning logic out of Iterate; move to OnMapStart Iterate and pruning logic do not get called if NextMapIsForced