Releases: CruS-Modding-Infrastructure/crus-modbase
Releases · CruS-Modding-Infrastructure/crus-modbase
0.5.0
- Completely remade "show mods" popup
- Mods can now be disabled/enabled in the popup. This requires the latest version of modloader
- The game will automatically restart when changes are made
- New button for each mod which shows a detailed description of all mod attributes / json info
- New button which opens the mods directory for quick access
- Visual makeover of the popup UI (WIP)
- Popup now automatically checks for updates on github and informs you of the new version number, this applies for both modloader and modbase.
- Renamed the cheats to be less cryptic and more like console commands, you can now reasonably guess what they do based on their names. See here for the list
- You no longer have to enable cheat mode with the CEOMINDSET input. Just hit the console button and input the command you want
- You can use the F1 key to open console now, for whatever reason Godot hates the UK keyboard layout and will not let you use the key under escape. (This can still be used on US layouts, I didn't remove it)
- Toggle Noclip is now rebound to the V key instead of Shift + N
- More small stuff
0.4.2
0.4.1
0.4.0
0.3.0
Build levels straight from TrenchBroom maps (almost) without dealing with Godot, cheats, and more
Not a release just all the game textures
Couldn't be bothered to remember my mega.nz password
Build for May 21 beta (standalone)
beta-may-21 update for beta
Special standalone release
This release is standalone as the modloader will not be updated for this version of the game
0.1.1
rank handling fixes
0.1.0
updated for april 23 patch, added level sanity checks, minor fixes