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This also came up with LazyMC which is solely focused on putting empty servers to sleep. Seems like the way Minecraft servers report status has changed for 1.20.4 and as such the status is not being recognized. Some details that may help are here relevant lazymc issue post. This issue sent me on the hunt for an improved solution and I landed on AMP. Hopefully we see this sorted for 1.20.4 at some point, server sleep seems to be a great feature for AMP.
Hopeful that this gets fixed. We used to be able to have a lot more instances running on the same server, and the instances we weren't playing on would fall asleep. Different worlds with different play styles (creative, destructive, survival, etc).
Bug Report
System Information
I confirm:
Symptoms
AMP throws an error regarding decoding the server's response, and the server can't sleep as a result.
Reproduction
Verified on the forum by a couple other users
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