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RenderSkinNinePatch.h
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RenderSkinNinePatch.h
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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef RenderSkinNinePatch_h
#define RenderSkinNinePatch_h
#include "SkBitmap.h"
#include "utils/Asset.h"
namespace android {
class AssetManager;
}
class SkCanvas;
class SkRect;
struct NinePatch {
SkBitmap m_bitmap;
void* m_serializedPatchData;
NinePatch() {
m_serializedPatchData = 0;
}
~NinePatch() {
if (m_serializedPatchData)
free(m_serializedPatchData);
}
};
class RenderSkinNinePatch {
public:
static bool decodeAsset(android::AssetManager*, const char* fileName, NinePatch*);
static void DrawNinePatch(SkCanvas*, const SkRect&, const NinePatch&);
};
#endif // RenderSkinNinePatch_h