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msm: kgsl: Remove WPTR drop prevention workaround
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The WPTR drop prevention workaround added earlier is seen to cause
vague GPU hangs while running 3DMM06 app. So removing it.

Change-Id: I30bd784559d133025f3657386b94bb18ee939d37
CRs-Fixed: 309787
Signed-off-by: Ranjhith Kalisamy <ranjhith@codeaurora.org>
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Ranjhith Kalisamy authored and Kali- committed Jan 6, 2012
1 parent 624d82b commit 34fc63e
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions drivers/gpu/msm/kgsl_yamato.c
Expand Up @@ -858,8 +858,7 @@ static int kgsl_yamato_start(struct kgsl_device *device, unsigned int init_ram)
KGSL_DEVICE_MEMSTORE_OFFSET(ref_wait_ts),
init_reftimestamp);

kgsl_yamato_regwrite(device, REG_RBBM_DEBUG, 0x000C0000);

kgsl_yamato_regwrite(device, REG_RBBM_DEBUG, 0x00080000);

KGSL_DRV_DBG("enabling RBBM interrupts mask 0x%08lx\n",
GSL_RBBM_INT_MASK);
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