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Releases: CyberLabSystems/CyberLab_CRT-Royale_Death_To_Pixels_Shader_Preset_Pack

CyberLab CRT-Royale Death To Pixels Shader Preset Pack v07-09-23

07 Sep 08:35
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Changes

  • Added New Bad Composite NES_N64_Saturn presets which take good care of Sega Saturn transparencies!

CyberLab CRT-Royale Death To Pixels Shader Preset Pack v03-09-23

03 Sep 15:57
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Changes

  • Added 1080p Presets

  • Added Arcade Super Fine and Arcade Ultra Fine Presets - Recommended for vertical games on landscape displays or games which might have rendering errors due to incorrect aspect ratio or improper scaling.

  • Added smoothed (non-sharp) Saturn and N64 Presets.

  • Tweaked NES, N64 and Saturn Presets.

  • Merged 3rd Gen CyberLab Blargg Special Edition Video Filter Presets with CyberLab Custom Blargg NTSC Video Filter Presets.

CyberLab CRT-Royale Death To Pixels Shader Preset Pack v25-08-23

25 Aug 18:46
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Changes

  • Improved Colour Saturation and vibrance in many presets.
  • Expanded border in Arcade presets.

CyberLab CRT-Royale Death To Pixels Shader Preset Pack v23-08-23

23 Aug 16:02
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Changes

  • New systems added to shader preset recommendations.

-Note if there is no corresponding Core or CyberLab Blargg video filter preset recommendation for that system, no recommendation exists.

CyberLab CRT-Royale Death To Pixels Shader Preset Pack v21-08-23

20 Aug 20:30
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Changes:

  • Migrated presets over to the latest Grade colour grading shader.

  • This should resolve the issue of presets failing to load on some installations even after updating slang shaders via online updater.

  • Added new Blargg NTSC 3D Comb Filter CyberLab Special Edition video filter preset.

CyberLab CRT-Royale Death To Pixels Shader Preset Pack v18-08-23

18 Aug 20:55
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Changes

  • Refinements to the colour calibration and some additional polish.

  • Refinements to the Blargg NTSC Filter Presets.

CyberLab CRT-Royale Death To Pixels Shader Preset Pack v16-08-23

17 Aug 00:49
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Changes:

  • Update to settings

        Settings-->Video-->Scaling
    
        For SNES and most other cores:
    
            Integer Scale - Off
            Aspect Ratio - 4:3
            Crop Overscan (Restart Required) - On
    
        For NES Cores (or in case of uneven scanlines):
    
            Integer Scale - On
            Integer Scale Overscale - On
            Aspect Ratio - 4:3
            Crop Overscan (Restart Required) - On
    
  • Turbo Duo and Genesis now have their own preset files.

  • Turbo Duo, SNES, PSX and Genesis Presets should now look good and useable even without the use of additional Blargg video filters which will now be focused solely on providing NTSC effects including blending.

CyberLab CRT-Royale Death To Pixels Shader Preset Pack v10-08-23

10 Aug 21:49
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This is kinda required in order to get proper colour from my Turbo Duo Shader Presets. For Sega Genesis not so much but it's required if you want Blending and Transparency and some nice NTSC effects.

"Blargg_NTSC_Turbo_Duo_SNES_RGB_CyberLab_Special_Edition_III.filt" video filter preset might be a good one to start with.

While for my Sega Genesis presets my included "Blargg_NTSC_Genesis_S-Video_CyberLab_Special_Edition_III.filt" or Blargg_NTSC_Genesis_Bad_Composite_CyberLab_Special_Edition_III.filt video filter preset might be a good starting points.

For NES be sure to use the Blargg-NTSC video filter presets included in your Core Options and the Sony CXA2025AS Colour Palette.

I haven't tested these with the RAW Palette and decoder shader but who knows, maybe it might work and look good as well?

For the ultimate in simplicity, ease of installation and development, the Shader Preset files go into the root Shaders folder of your RetroArch installation.

However some users may prefer to put them in a separate folder or subfolder. This is not a problem but do note that paths would have to be updated in the Shader Preset files in order to reflect such changes.

Notepad++ is a good tool for doing things like that on batches of multiple files at once.

Be sure to read the included Readme file.