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Tailor plugin crashes the game #2006
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The tailor plugin will normally not do anything until clothing starts to wear out and there aren't enough extra clothes lying around, so it might be expected to do nothing, depending on the conditions of your fort. The crash, however, needs investigation. |
Could you possibly upload your savegame? It would help in reproducing the problem. |
I have been unable to reproduce this, and looking through the tailor plugin code, I don't see any reason why changing the bookkeeper precision should cause a crash. I can look into it more if you can provide a savegame. |
Need details on how I'd go about doing that, but honestly my game has progressed so far beyond that point that my current save may not be any help either. It would probably be better for me to start a new world and try to replicate it again. |
You can upload savegames to https://dffd.bay12games.com/category.php?id=20 |
@HunterZ could you reopen this bug if you see this again? |
Using PeridexisErrant's Starter Pack 0.47.05-r06, which comes with DFHack version 0.47.05-r3 (release) on x86_64 and Dwarf Fortress 0.47.05 x64.
I enabled the tailor plugin, but it seemed to never do anything.
I then tried increasing bookkeeper accuracy (
n
then highlight bookkeeper thens
) from the lowest setting to any higher setting, and the game consistently crashes within a few minutes.Attaching a debugger indicates that the tailor plugin caused an out of range exception:
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