Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Regularization #306

Merged
merged 21 commits into from
Mar 16, 2018
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
build
3 changes: 3 additions & 0 deletions ChangeLog.md
Original file line number Diff line number Diff line change
Expand Up @@ -68,6 +68,9 @@
(Bertrand Kerautret, [#285](https://github.com/DGtal-team/DGtalTools/pull/285))
- tangentBC: add an option to read sdp points as input.
(Bertrand Kerautret, [#285](https://github.com/DGtal-team/DGtalTools/pull/288))
- volSurfaceRegularization: a tool to compute a regularized quadrangulation from
from a digital surface.
(Pierre Gueth, David Coeurjolly, [#306](https://github.com/DGtal-team/DGtalTools/pull/306))


# DGtalTools 0.9.2
Expand Down
19 changes: 10 additions & 9 deletions doc/estimators.dox
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/**
* @file estimators.dox
* @author Bertrand Kerautret
* @author Bertrand Kerautret
* LORIA (CNRS, UMR 7503), University of Lorraine, France
*
* @date 2016/05/12
Expand All @@ -20,38 +20,39 @@


- @ref Doc2dLocalEstimators : compares local estimators on implicit shapes using DGtal Library.
- @ref Doc3dCurveTangentEstimator : estimates the tangent vector to a set of 3D integer points.
- @ref Doc3dCurveTangentEstimator : estimates the tangent vector to a set of 3D integer points.
- @ref curvatureBC : estimates curvature using a binomial convolver.
- @ref curvatureMCMS : estimates curvature using length of most centered segment computers.
- @ref curvatureScaleSpaceBCC : generates the Curvature Scale Space image using a binomial convolver based estimator.
- @ref eulerCharacteristic : computes the Euleur Characteristic of a vol to a 8-bit raw file.
- @ref eulerCharacteristic : computes the Euleur Characteristic of a vol to a 8-bit raw file.
- @ref generic3dNormalEstimators : computes a normal vector field over a digitized 3D implicit surface for several estimators.
- @ref lengthEstimators : generates multigrid length estimations of paramteric shapes using DGtal library.
- @ref statisticsEstimators : computes satistics (L1, L2, Loo) from results of two estimators.
- @ref tangentBC : estimates tangent using a binomial convolver.
- @ref vol2normalField : generates normal vector field from a vol file using DGtal library.
- @ref volSurfaceRegularization : regularizes a digital surface into a smooth cubical complex.



<center>
<table>
<tr>
<td> <img height=200px src="res2dLocalEstimators.png"> </td>
<td><img height=200px src="res3dCurveTangentEstimator.png"></td>
<td><table> <tr><td><img height=50px src="resCurvatureBCcontour.png"></td><td><img height=200px src="resCurvatureBCcurvature.png"></td></tr></table></td>
<td><table> <tr><td><img height=50px src="resCurvatureBCcontour.png"></td><td><img height=200px src="resCurvatureBCcurvature.png"></td></tr></table></td>
</tr>
<tr>
<td align = center>@ref Doc2dLocalEstimators </td>
<td align = center>@ref Doc3dCurveTangentEstimator </td>
<td align = center>@ref Doc3dCurveTangentEstimator </td>
<td align = center>@ref curvatureBC</td>
</tr>
<tr>
<td> <img height=200px src="resVol2normalField.png"> </td>
<td><img height=200px src="resGeneric3dNormalEstimatorsVCM.png"></td>
<td><img height=100px src="resCurvatureScaleSpaceBCC.png"></td>
<td><img height=100px src="resCurvatureScaleSpaceBCC.png"></td>
</tr>
<tr>
<td align = center>@ref vol2normalField </td>
<td align = center>@ref generic3dNormalEstimators </td>
<td align = center>@ref generic3dNormalEstimators </td>
<td align = center>@ref curvatureScaleSpaceBCC</td>
</tr>

Expand All @@ -60,4 +61,4 @@
</center>


*/
*/
Binary file added doc/images/bunny_cubical.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added doc/images/bunny_smooth.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
7 changes: 6 additions & 1 deletion estimators/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,11 @@ SET(DGTAL_TOOLS_SRC
eulerCharacteristic
)

if (WITH_EIGEN)
add_executable(volSurfaceRegularization volSurfaceRegularization.cpp volSurfaceRegularization-details/surface_approx.cpp)
target_link_libraries(volSurfaceRegularization ${DGTAL_LIBRARIES} ${DGtalToolsLibDependencies})
endif()

if ( WITH_VISU3D_QGLVIEWER )
SET(VISU3D_TESTS_SRC
3dCurveTangentEstimator
Expand All @@ -23,7 +28,7 @@ endif ( WITH_VISU3D_QGLVIEWER )

if ( WITH_CGAL )
SET(CGAL_TESTS_SRC
# 3dLocalEstimators
# 3dLocalEstimators
)
FOREACH(FILE ${CGAL_TESTS_SRC})
add_executable(${FILE} ${FILE})
Expand Down
141 changes: 141 additions & 0 deletions estimators/volSurfaceRegularization-details/shape.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,141 @@
#pragma once

#include <DGtal/base/Common.h>
#include <DGtal/math/linalg/EigenSupport.h>

struct RoundedCubeShape
{
typedef DGtal::Z3i::Point Point;
typedef Eigen::Vector3d Vector;
typedef Eigen::Matrix3d Matrix;

RoundedCubeShape(const Matrix& transform_, const double& size_, const double& radius_) : transform(transform_), size(size_), radius(radius_)
{
ASSERT( radius < size );
}

bool operator()(const Point& point) const
{
const Vector vector_(point[0], point[1], point[2]);
Vector vector = transform*vector_;
vector = vector.cwiseAbs();
if (vector.maxCoeff() <= size-radius) return true;
Vector projected = vector;
for (int kk=0; kk<projected.size(); kk++)
if (projected[kk] > size-radius)
projected[kk] = size-radius;
return (vector-projected).norm() <= radius;
}

Matrix transform;
double size;
double radius;
};

struct TorusShape
{
typedef DGtal::Z3i::Point Point;
typedef Eigen::Vector3d Vector;
typedef Eigen::Matrix3d Matrix;

TorusShape(const Matrix& transform_, const double& radius_large_, const double& radius_small_) : transform(transform_), radius_large(radius_large_), radius_small(radius_small_)
{
ASSERT( radius_small < radius_large );
}

bool operator()(const Point& point) const
{
const Vector vector_(point[0], point[1], point[2]);
const Vector vector = transform*vector_;
Vector projected = vector;
projected[1] = 0;
if (projected.norm() == 0) return false;
projected *= radius_large/projected.norm();
return (vector-projected).norm() <= radius_small;
}

Matrix transform;
double radius_large;
double radius_small;
};

struct SphereShape
{
typedef DGtal::Z3i::Point Point;
typedef DGtal::Z3i::RealPoint RealPoint;

SphereShape(const double& radius_, const RealPoint& center_) : radius(radius_), center(center_)
{
}

bool operator()(const Point& point) const
{
return (point-center).norm() <= radius;
}

double radius;
RealPoint center;
};

struct CapsuleShape
{
typedef DGtal::Z3i::Point Point;
typedef DGtal::Z3i::RealPoint RealPoint;

CapsuleShape(const double& radius_, const double& length_, const RealPoint& direction_) : radius(radius_), length(length_), direction(direction_)
{
if (direction.norm() > 0) direction /= direction.norm();
}

bool operator()(const Point& point) const
{
double alpha = direction.dot(point);
if (alpha > length/2) alpha = length/2;
if (alpha < -length/2) alpha = -length/2;
return (point-alpha*direction).norm() <= radius;
}

double radius;
double length;
RealPoint direction;
};

template <typename ImageType>
struct ImageShape
{
typedef typename ImageType::Point Point;
typedef Eigen::Vector3d Vector;
typedef Eigen::Matrix3d Matrix;

ImageShape(const ImageType* image_, const Point& shift_) : image(image_), shift(shift_)
{
ASSERT( image );
}

bool operator()(const Point& point_) const
{
const Point point = point_+shift;
if (!image->domain().isInside(point)) return false;
return (*image)(point) > 0;
}

const ImageType* image;
Point shift;
};

struct PlaneShape
{
typedef DGtal::Z3i::Point Point;
typedef DGtal::Z3i::RealPoint RealPoint;

PlaneShape(const RealPoint& normal_) : normal(normal_)
{
}

bool operator()(const Point& point) const
{
return normal.dot(point) <= 0;
}

RealPoint normal;
};
Loading