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Alternate sources for farming Green Dye #74
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enhancement
New feature or request
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Agree
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Create has the recipe for slime ball |
true. |
Create already has a slimeball recipe, yes. That's why I'm asking about
easier cactus access.
IMO, a lategame slime recipe that doesn't require green dye but *does*
require more complex automation would be an interesting solution to this.
Technically, cactus green can be acquired by shearing and grinding ferns,
but this isn't suitable for mass production.
…On Thu, Nov 3, 2022, 6:34 PM Mango Jelly Pudding ***@***.***> wrote:
1. Add a one-time purchase for Cactus. This would likely gate cactus
behind the brass age, as that's the only way to get ahold of coins right
now.
Agree
1. Add some alternative processing recipes for green dye which use
more easily farmed resources. For instance, milling Cabbage could produce
green dye.
No comment
1. Add a slime "culturing" recipe that produces slightly more than 1
slmeball from an input of slimeballs and other materials--perhaps a Mixer
recipe using slime, sugar, and water? (This would overlap with the
slimeball+water -> 1/2 slimeball+water recipe, which isn't necessarily a
bad thing--it could invite new automation challenges to avoid wasting
slimeballs!)
Create has the recipe for slime ball
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shipment will be added in the next update |
cactus is added to shipments |
ok who deleted it |
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I've traveled thousands of blocks in various directions from my base, and while I've found a lot of Terrestria's Outback biome, I haven't found any cactus.
Possible options:
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