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Project for fun that aimed to recreate behavior of Boston Dynamics spot robot in unity. Left to maybe be finished in the future, because I currently don’t have enough knowledge about AI to finish it. But the part of mathematical algorithms is working.

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DaJMaN4/Unity-Quadruped-robot-simulation

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Main move moves all the joints It’s basically a sequence for move, but it is very easy to change direction and move backwards, moving to the left and right required a bit more work but when accomplished then with a little more work (just rewriting my old code from python) be possible for the robot to go in literally any direction, the hard part is making it hold balance by itself and this is very very hard, no wonder why byston dynamic spend so much time on it

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Project for fun that aimed to recreate behavior of Boston Dynamics spot robot in unity. Left to maybe be finished in the future, because I currently don’t have enough knowledge about AI to finish it. But the part of mathematical algorithms is working.

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