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Releases: DaPigGuy/PiggyCustomEnchants

1.4.2

21 Jun 04:49
eb0b838
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1.4.1

21 Jun 04:54
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  • Bumped PMMP api version to 3.2.0
  • Bumped version to 1.4.1

1.4.0

21 Jun 04:54
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  • Switched to libFormAPI
  • Bumped version to 1.4.0

1.3.0

21 Jun 04:59
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  • Updated PluginManager->callEvent() to Event->call()
  • Update Player::dataPacket() to Player::sendDataPacket()
  • Fixed duplication with Farmer (#171)
  • Fixed errors caused by using Entity::close() (#173)
  • Fixed calling addEffect() on non Living entities (#180)
  • Fixed autorepair not affecting armor
  • Fixed soulbound not affecting armor
  • Fixed PiggyLightning hitbox issues
  • Fixed errors with Cactus & Forcefield
  • Fixed issues caused by closing forms
  • Comply with Poggit Rules B3, C1a, C2a
  • Bumped version to 1.3.0

1.2.0

21 Jun 04:59
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  • Fixed effect split changes to Endershift not applying.
  • Fixed error with Explosive
  • Fixed errors with tasks caused by scheduler changes
  • Fixed ArgumentCountError: "Too few arguments to function pocketmine\item\enchantment\Enchantment::__construct() (#159)
  • Fixed lack of isAxe(), isPickaxe(), etc methods on latest PMMP api (#160)
  • Fixed enchantment compatibility not being checked when applying enchantments with a book (#163)
  • Fixed missing typehints within CustomEnchants class (#164)
  • Fixed errors handling EntityDamageEvent (#165)
  • Fixed errors with HallucinationTask (#166)
  • Bumped PMMP API version to 3.0.0
  • Bumped version to 1.2.0

1.1.2

21 Jun 05:01
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  • Added support for NBT changes
  • Bumped version to 1.1.2

1.1.1

21 Jun 05:05
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  • Added Autoaim enchantment
  • Added Shielded enchantment
  • Added Placeholder enchantment
  • Added Poisonous Cloud enchantment
  • Added description parameter to registerEnchantment() method
  • Added unregisterEnchantment() method
  • Added addIncompatibility() method
  • Main::addEnchantment() now matches Item::addEnchantment()
  • Improved Revive enchantment:
    • Added side effects: Slowness * Nausea
    • Revive levels now stack
    • Particle beam will launch into the sky to signal to other players of a revive
    • A tip message will notify of a revive
  • Soulbound levels now stack
  • Armor CEs now affect weapon CEs
  • Made improvements to Spider enchantment toggling
  • Porkified items now despawn after 15s
  • Blaze/Wither Skull projectiles no longer drift endlessly
  • Blaze/Wither Skull/Volley projectiles now despawn on collision
  • /ce command no longer ignores arguments when forms are enabled
  • /ce info now displays enchantment ids
  • Reflect PMMP armor inventory split
  • Fixed error if enchantment book is registered by another plugin (#96)
  • Fixed effects being applied when players already have it (#98)
  • Fixed errors with enchanted books (#108)
  • Fixed compatibility issues with PureEntitiesX
  • Fixed Hallucination for latest NBT changes
  • Fixed errors with Porkified 1
  • Fixed Radar detecting dead players
  • Bumped PMMP api version to 3.0.0-ALPHA11
  • Bumped version to 1.1.1

1.1.0

21 Jun 05:06
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  • Added support for new PMMP enchant API
  • Bumped version to 1.1.0

1.0.9

21 Jun 05:10
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  • Added Antitoxin enchantment
  • Added Jackpot enchantment
  • Added Lightning enchantment
  • Added enchantment books
  • Added forms for the /ce command
  • Added a toggle for fire for Blaze enchantment
  • Changed the anti-spoon message to be more formal
  • Fixed error when hitting mobs with Hallucination
  • Fixed Self Destruct going off when Revive goes off
  • Fixed Jetpack continuing to be enabled when teleporting to a world in which it's blocked (#91)
  • Fixed error with PiggyObsidian (#93)
  • Bumped version to 1.0.9

1.0.8

21 Jun 05:13
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  • Added new enchantments:
    • Backstab: When hitting from behind, you deal more damage.
    • Disarmor: 10l% chance to disarmor enemy
    • Focused: Nausea will affect you less
    • Vacuum: Suck up items in a 3l radius
  • Added new subcommand /ce info: Get description of an enchant
  • Radar now only shows the distance when held
  • CustomEnchants::getEnchantByName() has been changed to CustomEnchants::getEnchantmentByName()
  • Fixed duplication w/ Driller
  • Fixed Explosive enchantment acting like a normal explosion
  • Bumped version to 1.0.8