Skip to content

v1.005

Compare
Choose a tag to compare
@Dadido3 Dadido3 released this 28 Feb 21:27
· 2 commits to master since this release
  • Use suggested min. size for Base64EncoderBuffer output buffer
  • Add connect (handshake) and disconnect timeouts
  • Read http header in bigger chunks, assume that clients don't send any data after #CRLF$ #CRLF$
  • Implement client queue instead of iterating over all clients every event
  • On forced connection close, dump incoming network data into dummy buffer
  • Enqueue client on every possible action that needs to trigger a Event_Callback call
  • Throttle network thread when client queue is too large, this gives Event_Callback more processing time
  • Use allocation dumper to find memory leaks and other memory problems
  • Fix possible memory leak in Client_Disconnect_Mutexless()