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If I don't do r_forceLegacyMapOverBrightClamping 1, the debug draw geometry (enabled by e.g. navedit enable level0) randomly changes colors. It's reminiscent of the previous bug where the buffer offset was wrong, except none of the polygons seem to disappear completely.
The text was updated successfully, but these errors were encountered:
If I don't do
r_forceLegacyMapOverBrightClamping 1
, the debug draw geometry (enabled by e.g.navedit enable level0
) randomly changes colors. It's reminiscent of the previous bug where the buffer offset was wrong, except none of the polygons seem to disappear completely.The text was updated successfully, but these errors were encountered: