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Releases: Damnae/storybrew

1.91

21 Apr 10:49
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  • Improved performance for storyboards with a lot of sprites in the same layer.
  • Batches from additive mode changes and now counted.
  • Fixed crash when osu! install path cannot be found.

1.90

18 Mar 13:17
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  • Added warnings for texture memory and batching.

1.89

18 Feb 19:17
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  • Added a [Description(...)] attribute that can be added to configurables. Appears in the tooltip of configurables in the configuration interface.
  • Added descriptions to the more confusing configurables in bundled scripts.
  • Improved groups display in the configuration interface.

1.88

17 Feb 22:59
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  • Added effect configurable groups.
  • Added automatic display names for configurables.

1.87

24 Nov 17:15
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  • Automated FontEffect caching to make it possible to create custom FontEffects.
  • Added a FontBackground FontEffect.

1.86

15 Nov 13:34
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  • Fixed error when exporting parameter commands that were split by CommandSplitThreshold.

1.85

25 Oct 10:02
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  • Add the ability to reverse the depth of a segment.
  • Fix parameter commands.

1.84

15 Oct 13:21
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  • Added storyboard segments to help organize layers and allow creating sprites on multiple threads.
  • A script can now be declared Multithreaded, preventing it from running together with other scripts.
  • Added StackLeniency to Beatmap and StackIndex/StackOffset to OsuHitObject.
  • Added an option to export command times as floating point (only compatible with lazer).
  • Added Curve to sliders.
  • Added a setting to limit how many threads are used to update effects.
  • Fixed combo colors on maps that have a [Colours] section with no colors (by ekgame).
  • Fixed crash on startup if the default audio device isn't available.
  • Fixed exporting to all diffs never ending if the project has no effect.
  • Fixed visual studio reloading the solution every time an effect is saved (by avail).
  • Reduced memory usage.

1.83

15 Aug 15:31
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  • Added a Karaoke script (compatible with Aegisub's syntax).
  • Font images can now be generated in the project's assetlibrary folder.
  • Fixed display of sprites that contain negative Scale commands.
  • Fixed a rare crash if focus is lost while clicking on an effect or layer.

1.82

12 Jun 17:12
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  • Added a method to retrieve fft of audio channels separately.
  • Fixed missing autocomplete in vs code.