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Sprite Pack plugin that changes the default sprites in PKHeX
This project requires an IDE that supports compiling .NET based code (Ideally .NET 4.6+). Recommended IDE is Visual Studio 2022.
You should be able to build upon opening the .sln.
To create your own sprite plugin you will need:
- Make edits to the sprites found in PKHeX/PKHeX.Drawing.PokeSprite/Resources/img
- Once you are happy with the sprites you created, use Resource Generator to create a .resources file.
- Open the .sln and replace PokeSprite.resources with your own.
- build/rebuild the solution.
- You should now see a successful build and the .dll file will be located in bin\debug or bin\release directory.
To use the plugin:
- Place the plugins folder in the same folder as PKHeX.
- Start PKHeX.exe.
- Enjoy!
Join the Discord server for help with this plugin and anything else PKHeX, SysBot.NET related.
- @kwsch for providing the IPlugin interface in PKHeX, which allows loading of this project's Plugin DLL file. Also for suggesting I should create a plugin for my sprites.
- @architdate for being helpful and help inspire putting this together.
- @hp3721 for the creating the Resource Generator needed for the .resources