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PKHeX Sprite Plugin

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License

Sprite Pack plugin that changes the default sprites in PKHeX

Screenshot

Building

This project requires an IDE that supports compiling .NET based code (Ideally .NET 4.6+). Recommended IDE is Visual Studio 2022.

You should be able to build upon opening the .sln.

To create your own sprite plugin you will need:

  1. Make edits to the sprites found in PKHeX/PKHeX.Drawing.PokeSprite/Resources/img
  2. Once you are happy with the sprites you created, use Resource Generator to create a .resources file.
  3. Open the .sln and replace PokeSprite.resources with your own.
  4. build/rebuild the solution.
  5. You should now see a successful build and the .dll file will be located in bin\debug or bin\release directory.

Usage

To use the plugin:

  • Place the plugins folder in the same folder as PKHeX.
  • Start PKHeX.exe.
  • Enjoy!

Support Server

Join the Discord server for help with this plugin and anything else PKHeX, SysBot.NET related.

Credits

  • @kwsch for providing the IPlugin interface in PKHeX, which allows loading of this project's Plugin DLL file. Also for suggesting I should create a plugin for my sprites.
  • @architdate for being helpful and help inspire putting this together.
  • @hp3721 for the creating the Resource Generator needed for the .resources