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Most passive animals seem to be missing.
Entity list from server:
Total: 232 85: realdrops:item_loot 31: primal:canis_campestris 16: minecraft:bat 15: jaff:cod 15: jaff:salmon 15: minecraft:villager 10: minecraft:creeper 9: magma_monsters:magma_monster_grunt 7: primal:bear_black 4: jaff:clownfish 4: minecraft:squid 4: minecraft:wolf 3: jaff:pufferfish 3: magma_monsters:magma_monster 3: primal:shark_hammerhead 2: animalium:piranha 2: betterwithaddons:karate_zombie 2: minecraft:spider 1: minecraft:zombie 1: trumpetskeleton:trumpet_skeleton
Entity list from client (same seed/pos)
Total: 782 214: realdrops:item_loot 77: minecraft:chicken 77: minecraft:cow 77: minecraft:pig 77: minecraft:sheep 64: primal:canis_campestris 62: minecraft:wolf 22: minecraft:villager 17: primal:bear_black 16: minecraft:bat 15: jaff:cod 15: jaff:salmon 9: emberroot:owl 7: minecraft:zombie 5: minecraft:squid 5: trumpetskeleton:trumpet_skeleton 4: jaff:clownfish 4: minecraft:horse 3: jaff:pufferfish 3: magma_monsters:magma_monster_grunt 3: primal:shark_hammerhead 2: animalium:piranha 2: magma_monsters:magma_monster 1: minecraft:creeper 1: minecraft:spider
Mob spawning should not vary by this degree between server and client.
Don't use per chunk min count rules.
/forge entity list
The text was updated successfully, but these errors were encountered:
fix(spawns): remove perchunk spawn setting
d85fa39
This appears to have caused some strange issues causing spawning to not behave as intended. Reference #4159
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Bug Report
Most passive animals seem to be missing.
Entity list from server:
Entity list from client (same seed/pos)
Expected Behaviour
Mob spawning should not vary by this degree between server and client.
Possible Solution
Don't use per chunk min count rules.
Steps to Reproduce (for bugs)
/forge entity list
Logs
Client Information
World Information
Server Information
The text was updated successfully, but these errors were encountered: