Skip to content

Releases: DarkRewar/BaseTool

0.4.1

22 May 09:36
Compare
Choose a tag to compare

What's Changed

New Contributors

Full Changelog: 0.4.0...0.4.1

0.4.0

09 May 17:13
Compare
Choose a tag to compare

What's Changed

Full Changelog: 0.3.0...0.4.0

0.3.0

18 Apr 10:35
Compare
Choose a tag to compare

What's Changed

Improvements

Changes

  • Fix #29 - Remove NullRef and Log from TodoWindow by @DarkRewar in #33
  • 21 invalidoperationexception on console if not using old input system by @DarkRewar in #24
  • 22 nullreferenceexception on the second instance of mppm by @DarkRewar in #25

Changelog: https://github.com/DarkRewar/BaseTool/blob/main/CHANGELOG.md#030
Full Changelog: 0.2.0...0.3.0

0.2.0

29 Feb 17:02
Compare
Choose a tag to compare

Improvements

  • Package documentation enhanced
  • Add the SetupWizard to enable or disable modules [#7]
  • Add the weapon system [#8]
  • Add scriptable object GameEvent system [#11]
  • Add If and IfNot attributes [#8]
  • Add documentation for the Movement module [#14]

Changes

  • Replace labels by float field in the [MinMaxAttribute] property drawer
  • Replace BaseTool.Generic.* namespaces to BaseTool [#10]
  • Injector does not retrieve if property is not null [#8]
  • Change component icons to follow their module icon [#8]
  • Fix issue 12 that blocks the console to be interactable in Unity 2023+ [#13]

Full Changelog: 0.1.0...0.2.0
Version Changelog.md: https://github.com/DarkRewar/BaseTool/blob/main/CHANGELOG.md#020

0.1.0

07 Feb 10:58
Compare
Choose a tag to compare

What's Changed

Full Changelog: v0.0.3...0.1.0

Changelog file: https://github.com/DarkRewar/BaseTool/blob/0.1.0/CHANGELOG.md#010

Version 0.0.3 - preview

29 Sep 07:36
Compare
Choose a tag to compare
Pre-release

This is the first (pre)release of the tool.

What's Changed

New Contributors

Full Changelog: https://github.com/DarkRewar/BaseTool/commits/v0.0.3

You can add it to your package manager with : https://github.com/DarkRewar/BaseTool.git