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Error when exporting PSA #76

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midgetbanana opened this issue Feb 16, 2024 · 4 comments
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Error when exporting PSA #76

midgetbanana opened this issue Feb 16, 2024 · 4 comments
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bug Something isn't working fixed in next release This issue has been fixed and will be resolved upon the next release

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@midgetbanana
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i have the armature that has the animation selected, on the export window i have the action checked, however when i export PSA I'm getting "AttributeError: 'NoneType' object has no attribute 'animation_data'"

i exported as fbx and imported it on a fresh blend file to try exporting again and this time i got "AttributeError: 'Object' object has no attribute 'bones'"

i'm new to this so i'm very likely doing something wrong but i've no idea what else to do

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@cmbasnett
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Please send the .blend file you're using, otherwise I cannot reproduce this.

@midgetbanana
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baikonur2.zip

hope it helps

@cmbasnett cmbasnett reopened this Feb 17, 2024
cmbasnett added a commit that referenced this issue Feb 18, 2024
@cmbasnett cmbasnett self-assigned this Feb 18, 2024
@cmbasnett cmbasnett added bug Something isn't working and removed needs more information labels Feb 18, 2024
@cmbasnett
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cmbasnett commented Feb 18, 2024

Thanks, I found the issue. There was a hidden setting that you must have been turned on by accident that caused the error due to some faulty programming. It will be fixed in a coming patch!

If you need to work around it in the meantime, you can select the Source to be Timeline Markers, then deselect Override Animation Data. You can then set the Source back to Actions and it should work fine.

@cmbasnett cmbasnett added the fixed in next release This issue has been fixed and will be resolved upon the next release label Feb 18, 2024
@cmbasnett
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This has been fixed in 6.2.0.

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