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i have the armature that has the animation selected, on the export window i have the action checked, however when i export PSA I'm getting "AttributeError: 'NoneType' object has no attribute 'animation_data'"
i exported as fbx and imported it on a fresh blend file to try exporting again and this time i got "AttributeError: 'Object' object has no attribute 'bones'"
i'm new to this so i'm very likely doing something wrong but i've no idea what else to do
The text was updated successfully, but these errors were encountered:
Thanks, I found the issue. There was a hidden setting that you must have been turned on by accident that caused the error due to some faulty programming. It will be fixed in a coming patch!
If you need to work around it in the meantime, you can select the Source to be Timeline Markers, then deselect Override Animation Data. You can then set the Source back to Actions and it should work fine.
i have the armature that has the animation selected, on the export window i have the action checked, however when i export PSA I'm getting "AttributeError: 'NoneType' object has no attribute 'animation_data'"
i exported as fbx and imported it on a fresh blend file to try exporting again and this time i got "AttributeError: 'Object' object has no attribute 'bones'"
i'm new to this so i'm very likely doing something wrong but i've no idea what else to do
The text was updated successfully, but these errors were encountered: