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Fixed Blizzard runeframe not hiding.
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foof committed Dec 15, 2010
1 parent a2b3a04 commit ec306ac
Showing 1 changed file with 5 additions and 1 deletion.
6 changes: 5 additions & 1 deletion fRunes/fRunes.lua
Expand Up @@ -139,10 +139,14 @@ fRunes:SetScript("OnEvent", function(self, event)
UIFrameFadeOut(self, (0.3 * (0+self:GetAlpha())), self:GetAlpha(), 0)
OnUpdate:SetScript("OnUpdate", nil)
elseif (event == "PLAYER_ENTERING_WORLD") then
RuneFrame:ClearAllPoints()
if (not InCombatLockdown()) then
fRunes:SetAlpha(0)
end
end
end)
-- hide blizzard runeframe
RuneFrame:Hide()
RuneFrame:Hide()
RuneFrame:SetScript("OnShow", function(self)
self:Hide()
end)

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